在艺术和生产的创新:声音,建模和动画

V. Janarthanan
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引用次数: 3

摘要

从一开始,电子游戏就被制作成卡通形象,代表了人们希望进入的幻想类型。无论游戏类型是第一人称射击游戏还是角色扮演游戏,世界各地的玩家都可以运用自己的思维融入情境中。随着科技的不断发展,人们能够与来自世界各地的玩家进行交流。现实情况是,未来的电子游戏和电脑游戏会让我们大吃一惊。它们是如此的真实,如此的健壮,以至于一个人可以整天和它们绑在一起。未来的游戏会让我们成为永远的赢家,征服我们所有的恐惧,挑战我们超越自己的梦想。这就是电子游戏的未来。但为了在电子游戏中实现这些创新,游戏技术应该在未来几年迅速发展,以满足玩家的兴趣。在本文中,我将讨论一些能够推动游戏世界发展的未来理念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Innovations in Art and Production: Sound, Modeling and Animation
Video games, from the very beginning, were made as cartoon images that represented the type of fantasy people wished to be in. Whether the genre was a First Person Shooter or a Role Playing Game, gamers around the world could use their minds to become involved in the situation. With the ever-growing trend in technology, people are able to communicate with fellow gamers from around the world. The reality is that video games and computer gaming of the future would literally blow us all away. They would be so real and so robust that one would be hooked up to them all day. A game in the future would set us up as a perpetual winner, conquer all our fears, challenge us to go beyond anything we've ever dreamed of. That is the future of video games. But in order to achieve these innovations in video games, gaming technology should advance rapidly in the next few years to cache on gamers' interests. In this paper, I have discussed few of those futuristic ideas that would help advance the gaming world.
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