计算思维与生命科学

Amanda Strawhacker
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引用次数: 0

摘要

生命科学和计算机科学具有共同的教育目标,即培养学生从事探究性学习,并通过类似的发现、设计和实验实践来解决问题。本章概述了传统生命科学和新兴计算机科学领域在幼儿教育中的教学联系,并描述了使用CRISPEE技术原型的教育干预。CRISPEE是由发展学家、生物学家、教育家和计算机科学家组成的研究团队设计的,它邀请幼儿使用计算逻辑来模拟生物材料的设计过程。研究结果的讨论,因为他们涉及到新的理解如何幼儿利用计算思维时,从事设计为基础的生命科学,或生物设计。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Computational Thinking and Life Science
Life science and computer science share the educational goals of fostering students to engage in inquiry-based learning and solve problems through similar practices of discovery, design, and experimentation. This chapter outlines the pedagogical links among traditional life science and emerging computer science domains in early childhood education, and describes an educational intervention using the CRISPEE technological prototype. CRISPEE, designed by a research team of developmentalists, biologists, educators, and computer scientists, invites young children to use computational logic to model design processes with biological materials. Findings are discussed as they relate to new understandings about how young children leverage computational thinking when engaged in design-based life science, or biodesign.
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