{"title":"图像序列重建的三维b样条曲面斑块的融合","authors":"R. Mohr, Changsheng Zhao, G. Koscielny","doi":"10.1109/ICPR.1994.576274","DOIUrl":null,"url":null,"abstract":"This paper considers the problem of merging a set of distinct three dimensional B-spline surface patches, which are reconstructed from observations of the motion of occluding contours in image sequences. We propose an original method of fusing these partially overlapping patches in order to obtain a whole surface. This approach is based on a triangular mesh and surface interpolation through regularized uniform bicubic B-spline surface patches. Experimental results are presented for both synthetic and real data.","PeriodicalId":312019,"journal":{"name":"Proceedings of 12th International Conference on Pattern Recognition","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1994-10-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Fusion of 3D B-spline surface patches reconstructed from image sequences\",\"authors\":\"R. Mohr, Changsheng Zhao, G. Koscielny\",\"doi\":\"10.1109/ICPR.1994.576274\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper considers the problem of merging a set of distinct three dimensional B-spline surface patches, which are reconstructed from observations of the motion of occluding contours in image sequences. We propose an original method of fusing these partially overlapping patches in order to obtain a whole surface. This approach is based on a triangular mesh and surface interpolation through regularized uniform bicubic B-spline surface patches. Experimental results are presented for both synthetic and real data.\",\"PeriodicalId\":312019,\"journal\":{\"name\":\"Proceedings of 12th International Conference on Pattern Recognition\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1994-10-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 12th International Conference on Pattern Recognition\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICPR.1994.576274\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 12th International Conference on Pattern Recognition","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICPR.1994.576274","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Fusion of 3D B-spline surface patches reconstructed from image sequences
This paper considers the problem of merging a set of distinct three dimensional B-spline surface patches, which are reconstructed from observations of the motion of occluding contours in image sequences. We propose an original method of fusing these partially overlapping patches in order to obtain a whole surface. This approach is based on a triangular mesh and surface interpolation through regularized uniform bicubic B-spline surface patches. Experimental results are presented for both synthetic and real data.