{"title":"物联网中的创意编码","authors":"L. S. Vestergaard, João Fernandes, M. Presser","doi":"10.1109/GIOTS.2017.8016223","DOIUrl":null,"url":null,"abstract":"In this paper, we investigate how far IoT usability has come, and present a field trial on how Creative Coders — digital artists who are self-taught programmers — interact with the world of IoT through a simplified HTTP oriented publish/subscribe service. When elaborating our findings, we discuss the implications of reducing technological complexity in production oriented ecosystems like IoT platforms.","PeriodicalId":413939,"journal":{"name":"2017 Global Internet of Things Summit (GIoTS)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Creative coding within the Internet of Things\",\"authors\":\"L. S. Vestergaard, João Fernandes, M. Presser\",\"doi\":\"10.1109/GIOTS.2017.8016223\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we investigate how far IoT usability has come, and present a field trial on how Creative Coders — digital artists who are self-taught programmers — interact with the world of IoT through a simplified HTTP oriented publish/subscribe service. When elaborating our findings, we discuss the implications of reducing technological complexity in production oriented ecosystems like IoT platforms.\",\"PeriodicalId\":413939,\"journal\":{\"name\":\"2017 Global Internet of Things Summit (GIoTS)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-06-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2017 Global Internet of Things Summit (GIoTS)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/GIOTS.2017.8016223\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2017 Global Internet of Things Summit (GIoTS)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/GIOTS.2017.8016223","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
In this paper, we investigate how far IoT usability has come, and present a field trial on how Creative Coders — digital artists who are self-taught programmers — interact with the world of IoT through a simplified HTTP oriented publish/subscribe service. When elaborating our findings, we discuss the implications of reducing technological complexity in production oriented ecosystems like IoT platforms.