TerraCost:一种通用的、可扩展的方法,用于计算基于大量网格的地形的最小成本路径表面

Thomas Hazel, Laura Toma, J. Vahrenhold, Rajiv Wickremesinghe
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引用次数: 11

摘要

本文研究了大规模网格地形的最小代价路径曲面的计算问题。我们的方法遵循模块化设计,使算法能够有效地利用内存、磁盘和网格计算环境。我们在GRASS开源GIS系统的背景下实现了该算法,并在分布式环境中使用了我们的集群管理工具。我们报告的实验结果表明,该算法不仅具有理论和概念上的兴趣,而且在实践中表现良好。随着数据集大小相对于可用内存的增加,我们的实现优于标准解决方案,并且我们的分布式求解器在为多个查询预处理大型地形时获得了近线性的加速。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
TerraCost: a versatile and scalable approach to computing least-cost-path surfaces for massive grid-based terrains
This paper addresses the problem of computing least-cost-path surfaces for massive grid-based terrains. Our approach follows a modular design, enabling the algorithm to make efficient use of memory, disk, and grid computing environments. We have implemented the algorithm in the context of the GRASS open source GIS system and---using our cluster management tool---in a distributed environment. We report experimental results demonstrating that the algorithm is not only of theoretical and conceptual interest but also performs well in practice. Our implementation outperforms standard solutions as dataset size increases relative to available memory and our distributed solver obtains near-linear speedup when preprocessing large terrains for multiple queries.
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