简单的多人视频对话系统,专注于参与者的目光:“托勒密”为参与者提供顺畅的轮转

Saori Yamamoto, Nazomu Teraya, Yumika Nakamura, N. Watanabe, Yande Lin, M. Bono, Yugo Takeuchi
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引用次数: 1

摘要

本文展示了一个原型系统,该系统为不同地点的参与者提供了一个自然的多方对话环境。眼睛注视是保持顺畅的多方对话的一个重要特征,因为它表明讲话的对象或提名下一位发言者。然而,大多数流行的视频对话系统,如Skype或FaceTime,不支持眼睛注视的互动。在没有眼睛注视支持的多方视频对话系统中会造成严重的混乱。例如,演讲的收件人是谁?下一位发言者是谁?我们提出了一种简单的多人视频对话环境,称为Ptolemaeus,可以在不需要任何特殊设备的情况下实现三人以上参与者的眼神互动。这个系统在面对面的视频对话中提供了自然的轮流,比以前的眼神互动方案更容易实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Simple multi-party video conversation system focused on participant eye gaze: "Ptolemaeus" provides participants with smooth turn-taking
This paper shows a prototype system that provides a natural multi-party conversation environment among participants in different places. Eye gaze is an important feature for maintaining smooth multi-party conversations because it indicates whom the speech is addressing or nominates the next speaker. Nevertheless, most popular video conversation systems, such as Skype or FaceTime, do not support the interaction of eye gaze. Serious confusion is caused in multi-party video conversation systems that have no eye gaze support. For example, who is the addressee of the speech? Who is the next speaker? We propose a simple multi-party video conversation environment called Ptolemaeus that realizes eye gaze interaction among more than three participants without any special equipment. This system provides natural turn-taking in face-to-face video conversations and can be implemented more easily than former schemes concerned with eye gaze interaction.
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