用于构建交互式戏剧的开源架构

V. M. Muller
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引用次数: 3

摘要

这项工作提出了DGiovanni,一个用于构建交互式戏剧的开源多代理体系结构。该体系结构是用JAVA开发的,并使用Jason的BDI引擎,作为Jason的面向代理的编程语言,用于执行戏剧管理和创作角色行为。此外,它利用本体来支持不同故事的创建,并为系统提供与故事相关的信息。此外,该架构还可以通过包含几个发展故事的设施来帮助互动剧的开发和研究。最后,为了演示该体系结构的使用,还创建了一个支持一些交互机制(如简单的自然语言处理)的故事实现。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
An Open Source Architecture for Building Interactive Dramas
This work presents DGiovanni, an open source multi-agent architecture for building interactive dramas. The architecture has been developed in JAVA and uses the Jason's BDI engine, being the Jason's agent-oriented programming language utilized as the means for performing the drama management and for authoring the characters' behaviors. Additionally, it makes use of ontologies to support the creation of different stories and to feed the system with story-related information. Also, the architecture can help in the development and research of interactive dramas, by including several facilities for developing the story. Finally, in order to demonstrate the use of the architecture, it has been also created a story implementation that supports some interactivity mechanisms such as a simple Natural Language Processing.
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