动态可伸缩状态机复制

Long Hoang Le, Carlos Eduardo Benevides Bezerra, F. Pedone
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引用次数: 26

摘要

状态机复制(SMR)是一种众所周知的技术,它保证了在线服务的强一致性(即线性化)。在SMR中,客户端命令在所有服务器副本上以相同的顺序执行:执行每个命令后,每个副本都达到相同的状态。但是,SMR缺乏可伸缩性:每个副本执行所有命令,因此添加服务器不会增加最大吞吐量。可伸缩SMR (S-SMR)通过对服务状态进行分区来解决这个问题,允许命令仅在某些副本中执行,在提供可伸缩性的同时仍然确保线性化。一个问题是,在执行多分区命令时,ssmr很快饱和,因为分区必须通信。动态S-SMR (DS-SMR)通过基于工作负载动态地重新划分状态来解决这个问题。通常一起访问的变量被移动到同一个分区,这大大提高了可伸缩性。我们用一个可扩展的社交网络应用来评估DS-SMR的性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Dynamic Scalable State Machine Replication
State machine replication (SMR) is a well-known technique that guarantees strong consistency (i.e., linearizability) to online services. In SMR, client commands are executed in the same order on all server replicas: after executing each command, every replica reaches the same state. However, SMR lacks scalability: every replica executes all commands, so adding servers does not increase the maximum throughput. Scalable SMR (S-SMR) addresses this problem by partitioning the service state, allowing commands to execute only in some replicas, providing scalability while still ensuring linearizability. One problem is that ssmr quickly saturates when executing multi-partition commands, as partitions must communicate. Dynamic S-SMR (DS-SMR) solves this issue by repartitioning the state dynamically, based on the workload. Variables that are usually accessed together are moved to the same partition, which significantly improves scalability. We evaluate the performance of DS-SMR with a scalable social network application.
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