游戏在编程教学中的应用:经验报告

Valéria Farinazzo Martins Salvador, B. Rodrigues, Everton Knihs
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引用次数: 0

摘要

多年来,与教育相关的教师和专家研究并提出了新的教学方法和新的教学工具,改变了课程的教学项目,创建了促进多学科的项目,以及其他举措,目的是改善将技能和能力转化为知识的过程,除了激励学生之外。计算机领域的其中一项创新是在课程科目中使用游戏。本文介绍了在入门课程中使用游戏开发方法教授编程的经验报告。在本工作中讨论了方法中开发的步骤以及结果。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Use of Games for Teaching Programming: Experience Report
For many years, teachers and experts connected to Education have studied and proposed new teaching-learning methodologies e new teaching tools, making changes to the pedagogical projects of the courses, creating projects that promote multidisciplinary, among other initiatives, with the aim of improving the process of transforming skills and abilities into knowledge, in addition to motivating students. One of these initiatives in the Computing area has been the use of games in course subjects. This article brings an experience report using the game development approach to teaching programming in an introductory course. The steps developed in the methodology, as well as the results are discussed in this work.
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