codecrawler——构建软件可视化工具的经验教训

Michele Lanza
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引用次数: 104

摘要

软件可视化工具在实现方面面临许多挑战,包括可伸缩性、可用性、适应性和持久性。这些工具,像许多其他研究工具一样,往往具有较短的生命周期,并且由于复杂的问题域和由研究目标决定的不断变化的需求,容易受到软件进化过程的影响。本文从整体体系结构、内部体系结构、可视化引擎、元模型和交互工具五个方面讨论了软件可视化工具CodeCrawler的实现。这个讨论产生了支持我们的工具和它所代表的工具类的实现建议和设计指南。然后,我们还提取了适用于其他软件可视化和一般逆向工程工具的通用设计指南和建议,并希望这些见解可以被该领域的其他研究人员有效地使用。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
CodeCrawler-lessons learned in building a software visualization tool
Software visualization tools face many challenges in terms of their implementation, including scalability, usability, adaptability, and durability. Such tools, like many other research tools, tend to have a short life cycle and are vulnerable to software evolution processes because of the complex problem domain and the constantly changing requirements which are dictated by research goals. In this paper we discuss the implementation of the software visualization tool CodeCrawler according to five criteria, namely the overall architecture, the internal architecture, the visualization engine, the metamodel and the interactive facilities. This discussion generates implementation recommendations and design guidelines that hold for our tool and the class of tools its stands for. We then also extract common design guidelines and recommendations that apply for other software visualization and general reverse engineering tools as well, and hope that these insights can be used fruitfully by other researchers in this field.
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