信号游戏中的匿名性

A. Mishra, P. Venkitasubramaniam
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引用次数: 1

摘要

信号博弈是博弈论文献中重要的一类博弈,在市场金融行为建模、求职中的经济推理以及语言出现中的进化行为中得到了广泛的应用。基本上,信号游戏由多个发送者和一个普通接收者组成。每个发送方属于多种类型中的一种。发送者将他们的信息发送给接收者。接收方对接收到的每条消息采取一个操作,这将分别为接收方和相应的发送方带来一对奖励。因此,每个发送者都知道接收者的最佳反应,从而选择一个能使他/她的回报最大化的信息。在经典的信号博弈中,发送者的奖励是传递信息和接收者行为的确定性函数,而接收者的奖励是关于发送者类型的行为和信念的函数。因此,在信号博弈中,接收到的消息提供了有关发送方类型的信息,在实际的商业环境中,这违反了发送方的匿名性。在这项工作中,信号博弈的收益被调整为包含向接收者透露的信息,这样从发送方的角度来看,信息泄漏最小化。本文在引入“类型匿名”后,证明了信号博弈中贝叶斯-纳什均衡的存在性。特别地,当奖励被建模为匿名性和直接信令奖励的加权和时,匿名权系数存在一个阈值;当该系数超过阈值时,存在池均衡——所有类型的发送者都发送相同的消息;当该系数低于阈值时,存在分离均衡——每种类型的发送者都发送不同的消息。此外,当消息集的基数为2时,分离均衡显示为唯一贝叶斯纳什均衡。所提出的信令博弈适合于对数据报网络中的路由问题进行建模,其中服务质量(延迟或吞吐量)和源-目的匿名是相互竞争的需求。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Encompassing anonymity in signaling games
Signaling games are an important class of games in the literature of game theory, finding wide spread application in modelling financial behavior in markets, economic reasoning in job searches, and evolutionary behavior in the emergence of languages. Fundamentally, signaling games consist of multiple senders and a common receiver. Each sender belongs to one of multiple types. Senders transmit their messages to the receiver. The receiver takes an action for each received message, which results in a pair of rewards for the receiver and the corresponding sender respectively. Each sender therefore chooses a message that maximizes his/her reward knowing the optimal response of the receiver. In classical signaling games, the senders reward is a deterministic function of the transmitted message and receiver's action, while the receivers reward is a function of the action and belief about the senders' type. Therefore, in a signaling game, the message received provides information about a sender's type which, in practical commercial contexts, is a violation of the sender's anonymity. In this work, the payoff of a signaling game is adjusted to incorporate the information revealed to the receivers such that this information leakage is minimized from the sender's perspective. The existence of Bayesian-Nash equilibrium is proven in this work for the signaling games even after the incorporation of “type anonymity”. In particular, when the reward is modeled as a weighted sum of the anonymity and direct signaling reward, there exists a threshold on the anonymity weighting coefficient; when the coefficient exceeds the threshold, a pooling equilibrium exists-senders of all types transmit the same message, and when the coefficient is below the threshold, a separating equilibrium exists-senders of each type transmit a distinct message. Furthermore when the cardinality of the message set is 2, the separating equilibrium is shown to be the unique Bayesian Nash equilibrium. The proposed signaling game is suitable to model the problem of routing in the datagram networking where Quality of service (delay or throughput) and the source-destination anonymity are competing requirements.
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