在围棋游戏中有效确定“生命状态”的数学公式

Masafumi Sato, Koichi Anada, M. Tsutsumi
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引用次数: 3

摘要

围棋是一种古老的棋类游戏。在这个游戏中,玩家的目标是通过包围对手的石头来捕获它们。石头的一种可能条件是“安全”。安全的石头是永远抓不到的。这已经由Benson[1]用静态确定来表示。在本文中,我们使用Sato等人[2][3][4][5]引入的BW图模型从数学上分析了这一判定。因此,我们提出了一种新的表示,减少了所需的回溯搜索次数。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A mathematical formulation to efficiently determine "life status" in the game of Go
The game of Go is an ancient board game. In this game, players aim to capture the stones of their opponent by enclosing them. One possible condition for a stone is described as "safe". A safe stone can never be captured. This has been represented with a static determination by Benson [1]. In this paper, we analyze this determination mathematically, using the BW graph model that was introduced by Sato et al. [2][3][4][5]. As the result, we propose a new representation that reduces the required number of backtracking searches.
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