参与者的垃圾收集

D. Kafura, Douglas Washabaugh, J. Nelson
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引用次数: 48

摘要

本文考虑并发对象的垃圾收集,它不仅需要知道“可达性”(回收数据的通常标准),还需要知道对象的“状态”(活动或阻塞)。对于参与者模型,给出了比以前可回收参与者更全面的定义。提出了两种垃圾收集算法,实现了一套“着色”规则,并分析了它们的计算复杂度。简要描述了允许增量、并发、分布式和实时收集的扩展。有人认为,用于参与者模型的技术也适用于其他基于对象的并发模型。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Garbage collection of actors
This paper considers the garbage collection of concurrent objects for which it is necessary to know not only “reachability,” the usual criterion for reclaiming data, but also the “state” (active or blocked) of the object. For the actor model, a more comprehensive definition than previously available is given for reclaimable actors. Two garbage collection algorithms, implementing a set of “coloring” rules, are presented and their computational complexity is analyzed. Extensions are briefly described to allow incremental, concurrent, distributed and real-time collection. It is argued that the techniques used for the actor model applies to other object-based concurrent models.
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