新兴电视体验:虚拟现实、语音和新兴观众如何改变了电视景观

Isha Dandavate, K. Liao, L. Malan, Nibha Jain
{"title":"新兴电视体验:虚拟现实、语音和新兴观众如何改变了电视景观","authors":"Isha Dandavate, K. Liao, L. Malan, Nibha Jain","doi":"10.1145/3077548.3078626","DOIUrl":null,"url":null,"abstract":"At TVX 2015, we led an interactive workshop to explore how people, contexts, and multi-device experiences contribute to a changed landscape of TV watching behaviors. Since then, the television and video industry has developed new technologies and attracted an ever-growing audience. This one-day, interactive workshop at TVX 2017 will bring together academics and professionals to update the framework, and to understand the challenges and opportunities associated with technological developments in VR/360 video and voice interactions, and a new focus on audiences such as kids, teens, and emerging markets.","PeriodicalId":314992,"journal":{"name":"Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-06-14","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Emerging TV Experiences: How VR, Voice, and Emerging Audiences Have Changed the TV Landscape\",\"authors\":\"Isha Dandavate, K. Liao, L. Malan, Nibha Jain\",\"doi\":\"10.1145/3077548.3078626\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"At TVX 2015, we led an interactive workshop to explore how people, contexts, and multi-device experiences contribute to a changed landscape of TV watching behaviors. Since then, the television and video industry has developed new technologies and attracted an ever-growing audience. This one-day, interactive workshop at TVX 2017 will bring together academics and professionals to update the framework, and to understand the challenges and opportunities associated with technological developments in VR/360 video and voice interactions, and a new focus on audiences such as kids, teens, and emerging markets.\",\"PeriodicalId\":314992,\"journal\":{\"name\":\"Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-06-14\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3077548.3078626\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2017 ACM International Conference on Interactive Experiences for TV and Online Video","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3077548.3078626","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

在TVX 2015上,我们主持了一个互动研讨会,探讨人、环境和多设备体验如何影响电视观看行为的变化。从那时起,电视和录像行业开发了新技术,吸引了越来越多的观众。这个为期一天的互动研讨会将汇集学者和专业人士来更新框架,并了解VR/360视频和语音交互技术发展带来的挑战和机遇,以及对儿童,青少年和新兴市场等受众的新关注。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Emerging TV Experiences: How VR, Voice, and Emerging Audiences Have Changed the TV Landscape
At TVX 2015, we led an interactive workshop to explore how people, contexts, and multi-device experiences contribute to a changed landscape of TV watching behaviors. Since then, the television and video industry has developed new technologies and attracted an ever-growing audience. This one-day, interactive workshop at TVX 2017 will bring together academics and professionals to update the framework, and to understand the challenges and opportunities associated with technological developments in VR/360 video and voice interactions, and a new focus on audiences such as kids, teens, and emerging markets.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信