理解教育支持系统新概念中虚拟现实有效性测量的初步研究

Shingo Taniuchi, Kiyotaka Kawahara, Mariko Sasakura
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引用次数: 0

摘要

在本文中,我们报告了一项试点研究,以证实虚拟现实(VR)对教育的有效性,特别是对一个新概念的把握。量子编程是传统编程人员基本不知道的编程新领域。因此,我们选择量子规划作为一个主题来检验虚拟现实的有效性。我们开发了两个量子编程教育支持系统,一个是有虚拟现实的,另一个是没有虚拟现实的。受试者使用两种系统,我们比较结果。本研究有两个局限性。一是我们不能说实验条件是精心控制的,因为两个系统在许多部分是不同的,而不仅仅是我们想要测试的部分。二是实验对象的数量很少。因此,我们需要进一步的研究来改善这些局限性。尽管存在局限性,但作为一项试点研究的结果表明,虚拟现实可以有效地帮助人们掌握新概念。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Piloting Study of Measuring Effectiveness of Virtual Reality in Understanding a New Concept in Educational Support Systems
In this paper, we report a piloting study before to confirm the effectiveness of Virtual Reality (VR) on education, especially grasping a new concept. Quantum programming is a new field of programming which is basically unknown to conventional programmers. Therefore, we select quantum programming as a topic in which we check the effectiveness of VR. We develop two education support systems on quantum programming, one with VR and the other without VR. Subjects use both systems and we compare the results. There are two limitaions of this study. One is that we cannot say the experiment condition is carefully controlled because the two systems are different at many parts, not only the part we want to test. The other is the number of subjects for the experiment is very small. So we need an additional study with improvement the limitations. Even with the liitations, the results as a pilot study show that VR can be effective in helping people grasp new concepts.
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