{"title":"基于脑电图的情绪调节VR场景自适应生成系统","authors":"Hui Liang, Shiqing Liu, Yi Wang, Junjun Pan, Jialin Fu, Yingkai Yuan","doi":"10.1109/ICVR57957.2023.10169325","DOIUrl":null,"url":null,"abstract":"Research based on electroencephalogram (EEG) and virtual reality (VR) has developed rapidly in recent years. The integration of EEG and VR technology has been broadly employed in psychological intervention to treat various psychological conditions and alleviate stress. At present, there exist commercial-level EEG emotion recognition products, however, research on the correlation between the content of VR scenarios and emotions remains unavailable. Therefore, this work investigates VR scene construction based on EEG, which incorporates the recovery environment theory and virtual reality technology to construct different three-dimensional dynamic virtual reality interaction scenes. EEG equipment constructs an emotion-adaptive VR system based on EEG signals with the aid of VR interaction equipment. Herein, EEG data feedback was applied to automatically generate VR scenes, and the experimental findings revealed that the system has certain feasibility and application value.","PeriodicalId":439483,"journal":{"name":"2023 9th International Conference on Virtual Reality (ICVR)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-05-12","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"EEG-Based VR Scene Adaptive Generation System for Regulating Emotion\",\"authors\":\"Hui Liang, Shiqing Liu, Yi Wang, Junjun Pan, Jialin Fu, Yingkai Yuan\",\"doi\":\"10.1109/ICVR57957.2023.10169325\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Research based on electroencephalogram (EEG) and virtual reality (VR) has developed rapidly in recent years. The integration of EEG and VR technology has been broadly employed in psychological intervention to treat various psychological conditions and alleviate stress. At present, there exist commercial-level EEG emotion recognition products, however, research on the correlation between the content of VR scenarios and emotions remains unavailable. Therefore, this work investigates VR scene construction based on EEG, which incorporates the recovery environment theory and virtual reality technology to construct different three-dimensional dynamic virtual reality interaction scenes. EEG equipment constructs an emotion-adaptive VR system based on EEG signals with the aid of VR interaction equipment. Herein, EEG data feedback was applied to automatically generate VR scenes, and the experimental findings revealed that the system has certain feasibility and application value.\",\"PeriodicalId\":439483,\"journal\":{\"name\":\"2023 9th International Conference on Virtual Reality (ICVR)\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-05-12\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2023 9th International Conference on Virtual Reality (ICVR)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICVR57957.2023.10169325\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2023 9th International Conference on Virtual Reality (ICVR)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICVR57957.2023.10169325","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
EEG-Based VR Scene Adaptive Generation System for Regulating Emotion
Research based on electroencephalogram (EEG) and virtual reality (VR) has developed rapidly in recent years. The integration of EEG and VR technology has been broadly employed in psychological intervention to treat various psychological conditions and alleviate stress. At present, there exist commercial-level EEG emotion recognition products, however, research on the correlation between the content of VR scenarios and emotions remains unavailable. Therefore, this work investigates VR scene construction based on EEG, which incorporates the recovery environment theory and virtual reality technology to construct different three-dimensional dynamic virtual reality interaction scenes. EEG equipment constructs an emotion-adaptive VR system based on EEG signals with the aid of VR interaction equipment. Herein, EEG data feedback was applied to automatically generate VR scenes, and the experimental findings revealed that the system has certain feasibility and application value.