设计师对政治和媒体的影响:改变僵局关系

S. Gudiksen
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引用次数: 1

摘要

近年来,由于政治传播的专业化,政治传播和政治电视辩论变得滑稽可笑。这导致了政治家、记者和公民之间的僵局,他们似乎有着根本不同的目标。因此,电视辩论已变得可预测,较少关注政治辩论,远离其对公民日常生活的影响。本文利用记者、制作人、政治家和媒体学生等不同利益相关者参加的研讨会的经验数据,阐述了共同设计和设计游戏如何直接参与民主的“热度”,并为相互理解创造空间的初步发现。此外,本文还通过展示如何将优先级、选择和“视角反转”整合到设计游戏中,提出了设计游戏研究的新视角。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designerly influence on politics and the press: Changing a deadlocked relationship
In recent years, political communication and political television debates have become farcical because of the professionalization of political communication. This has resulted in a deadlock between politicians, journalists and citizens, who appear to have fundamentally different goals. Consequently, television debates have become predictable, less focused on political argument, and far removed from their consequences in the daily lives of citizens. Drawing on empirical data from a workshop attended by a diverse set of stakeholders - journalists, producers, politicians, and media students - this paper presents the initial findings on how co-design and design games can take part directly in the ‘heat’ of democracy and make room for mutual understanding. In addition, the paper argues for new perspectives on design game research by demonstrating how prioritization, selection, and ‘reversal of perspectives’ can be incorporated into design games.
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