{"title":"全视差高清计算机全息中基于多边形和基于光线采样平面的混合技术","authors":"Ryosuke Katsura, K. Matsushima","doi":"10.1364/dh.2022.tu1a.5","DOIUrl":null,"url":null,"abstract":"Reconstructing photorealistic 3D images of deep objects is still challenging for full-parallax large-scale computer-generated holograms. To address this problem, we propose a hybrid technique based on physical simulation and multi-viewpoint images.","PeriodicalId":227456,"journal":{"name":"Digital Holography and 3-D Imaging 2022","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Hybrid Technique of Polygon-Based and Ray-Sampling Plane-Based methods in Full-Parallax High-Definition Computer Holography\",\"authors\":\"Ryosuke Katsura, K. Matsushima\",\"doi\":\"10.1364/dh.2022.tu1a.5\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Reconstructing photorealistic 3D images of deep objects is still challenging for full-parallax large-scale computer-generated holograms. To address this problem, we propose a hybrid technique based on physical simulation and multi-viewpoint images.\",\"PeriodicalId\":227456,\"journal\":{\"name\":\"Digital Holography and 3-D Imaging 2022\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Digital Holography and 3-D Imaging 2022\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1364/dh.2022.tu1a.5\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Digital Holography and 3-D Imaging 2022","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1364/dh.2022.tu1a.5","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Hybrid Technique of Polygon-Based and Ray-Sampling Plane-Based methods in Full-Parallax High-Definition Computer Holography
Reconstructing photorealistic 3D images of deep objects is still challenging for full-parallax large-scale computer-generated holograms. To address this problem, we propose a hybrid technique based on physical simulation and multi-viewpoint images.