{"title":"基于时间触发和消息触发对象的自主机器人分布式实时计算","authors":"Jan O. Biermeyer, V. P. Srini, B. Kleinjohann","doi":"10.1109/ISORC.2006.31","DOIUrl":null,"url":null,"abstract":"Distributed real-time computing is one of the enabling technologies in establishing a team of autonomous robots. A team of soccer playing robots, Paderkicker, contains many computing nodes handling environment perception, artificial intelligence, team coordination, autonomous actuation, and interactions with external entities such as a remote server. Robots must act with varying degrees of autonomy in real-time. The time-triggered message-triggered object (TMO) programming scheme offers a high-level high-precision approach to programming of distributed real-time computing operations. The TMO programmer can apply deadlines to method executions and result-arrivals in a straightforward way. He is thus relieved from dealing with low-level resource allocation details and can show considerably increased productivity. This paper describes a TMO structuring approach for constructing teams of autonomous robots. A TMO network architecture is described for the Paderkicker team","PeriodicalId":212174,"journal":{"name":"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-04-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Distributed real-time computing in autonomous robots using time-triggered and message-triggered objects (TMOs)\",\"authors\":\"Jan O. Biermeyer, V. P. Srini, B. Kleinjohann\",\"doi\":\"10.1109/ISORC.2006.31\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Distributed real-time computing is one of the enabling technologies in establishing a team of autonomous robots. A team of soccer playing robots, Paderkicker, contains many computing nodes handling environment perception, artificial intelligence, team coordination, autonomous actuation, and interactions with external entities such as a remote server. Robots must act with varying degrees of autonomy in real-time. The time-triggered message-triggered object (TMO) programming scheme offers a high-level high-precision approach to programming of distributed real-time computing operations. The TMO programmer can apply deadlines to method executions and result-arrivals in a straightforward way. He is thus relieved from dealing with low-level resource allocation details and can show considerably increased productivity. This paper describes a TMO structuring approach for constructing teams of autonomous robots. A TMO network architecture is described for the Paderkicker team\",\"PeriodicalId\":212174,\"journal\":{\"name\":\"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)\",\"volume\":\"4 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-04-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISORC.2006.31\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Ninth IEEE International Symposium on Object and Component-Oriented Real-Time Distributed Computing (ISORC'06)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISORC.2006.31","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Distributed real-time computing in autonomous robots using time-triggered and message-triggered objects (TMOs)
Distributed real-time computing is one of the enabling technologies in establishing a team of autonomous robots. A team of soccer playing robots, Paderkicker, contains many computing nodes handling environment perception, artificial intelligence, team coordination, autonomous actuation, and interactions with external entities such as a remote server. Robots must act with varying degrees of autonomy in real-time. The time-triggered message-triggered object (TMO) programming scheme offers a high-level high-precision approach to programming of distributed real-time computing operations. The TMO programmer can apply deadlines to method executions and result-arrivals in a straightforward way. He is thus relieved from dealing with low-level resource allocation details and can show considerably increased productivity. This paper describes a TMO structuring approach for constructing teams of autonomous robots. A TMO network architecture is described for the Paderkicker team