{"title":"Face/On:驱动头戴式显示器的面部接触区域,以增加沉浸感","authors":"Dennis Wolf, Leo Hnatek, E. Rukzio","doi":"10.1145/3266037.3271631","DOIUrl":null,"url":null,"abstract":"In this demonstration, we introduce Face/On, an embedded feedback device that leverages the contact area between the user's face and a virtual reality (VR) head-mounted display (HMD) to provide rich haptic feedback in virtual environments (VEs). Head-worn haptic feedback devices have been explored in previous work to provide directional cues via grids of actuators and localized feedback on the users' skin. Most of these solutions were immersion breaking due to their encumbering and uncomfortable design and build around a single actuator type, thus limiting the overall fidelity and flexibility of the haptic feedback. We present Face/On, a VR HMD face cushion with three types of discreetly embedded actuators that provide rich haptic feedback without encumbering users with invasive instrumentation on the body. By combining vibro-tactile and thermal feedback with electrical muscle stimulation (EMS), Face/On can simulate a wide range of scenarios and benefit from synergy effects between these feedback types.","PeriodicalId":208006,"journal":{"name":"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology","volume":"109 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-10-11","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Face/On: Actuating the Facial Contact Area of a Head-Mounted Display for Increased Immersion\",\"authors\":\"Dennis Wolf, Leo Hnatek, E. Rukzio\",\"doi\":\"10.1145/3266037.3271631\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this demonstration, we introduce Face/On, an embedded feedback device that leverages the contact area between the user's face and a virtual reality (VR) head-mounted display (HMD) to provide rich haptic feedback in virtual environments (VEs). Head-worn haptic feedback devices have been explored in previous work to provide directional cues via grids of actuators and localized feedback on the users' skin. Most of these solutions were immersion breaking due to their encumbering and uncomfortable design and build around a single actuator type, thus limiting the overall fidelity and flexibility of the haptic feedback. We present Face/On, a VR HMD face cushion with three types of discreetly embedded actuators that provide rich haptic feedback without encumbering users with invasive instrumentation on the body. By combining vibro-tactile and thermal feedback with electrical muscle stimulation (EMS), Face/On can simulate a wide range of scenarios and benefit from synergy effects between these feedback types.\",\"PeriodicalId\":208006,\"journal\":{\"name\":\"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology\",\"volume\":\"109 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-10-11\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3266037.3271631\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3266037.3271631","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Face/On: Actuating the Facial Contact Area of a Head-Mounted Display for Increased Immersion
In this demonstration, we introduce Face/On, an embedded feedback device that leverages the contact area between the user's face and a virtual reality (VR) head-mounted display (HMD) to provide rich haptic feedback in virtual environments (VEs). Head-worn haptic feedback devices have been explored in previous work to provide directional cues via grids of actuators and localized feedback on the users' skin. Most of these solutions were immersion breaking due to their encumbering and uncomfortable design and build around a single actuator type, thus limiting the overall fidelity and flexibility of the haptic feedback. We present Face/On, a VR HMD face cushion with three types of discreetly embedded actuators that provide rich haptic feedback without encumbering users with invasive instrumentation on the body. By combining vibro-tactile and thermal feedback with electrical muscle stimulation (EMS), Face/On can simulate a wide range of scenarios and benefit from synergy effects between these feedback types.