用户对有形魔镜外形因素的评价

Ji-Young Oh, H. Hua
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引用次数: 20

摘要

Magic Lens是嵌入在大型上下文显示中的一个小插入窗口,它为从上下文视图中选择的感兴趣区域提供了另一种视图。这个比喻在我们的增强虚拟环境基础设施SCAPE(增强和投影环境中的立体协作)中用于3D可视化,它由一个沉浸式房间显示高水平的细节,真人大小的虚拟世界和一个工作台显示简化的上帝般的世界视图组成。在工作台显示器上使用了一个有形的Magic Lens,允许直接和直观地选择连续的细节水平,弥合了SCAPE中两个极端细节水平之间的差距。本文介绍了我们对有形Magic Lens的用户评价的第一步。我们进行了两组用户评估,一组主要测试镜头长宽比,另一组测试镜头尺寸。对于这两个测试,执行两种类型的任务:信息收集和将详细信息与上下文联系起来。我们发现,镜头的长宽比在用户对小镜头的偏好中扮演着比大镜头更重要的角色。同时,在这两种类型的任务中,镜头的尺寸是影响用户表现的最重要因素。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
User evaluations on form factors of tangible magic lenses
Magic Lens is a small inset window embedded in a large context display, which provides an alternative view to the region of interest selected from the context view. This metaphor is used for 3D visualization in our Augmented Virtual Environment infrastructure, SCAPE (Stereoscopic Collaboration in Augmented and Projective Environments), which is composed of an immersive room display for a high level of detail, life-size virtual world and a workbench display for simplified god-like view to the world. A tangible Magic Lens is used on the workbench display to allow direct and intuitive selection of continuous levels of detail, bridging the gap between the two extreme levels of detail in SCAPE. This paper presents our first step to the user evaluations of tangible Magic Lens. We conducted two sets of user evaluations, one mainly testing the lens aspect ratio, and another for the lens size. For both of the tests, two types of tasks are conducted: information gathering and relating the detailed information with the context. We found that the aspect ratio of a lens plays more important role in user preference for smaller lenses than for larger ones. Meanwhile, the size of a lens is the most important factor that affects the user performance in the two types of tasks.
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