{"title":"利用沉浸式学习环境(ILEs)和高等学校创新混合教育将XR融入高等教育,以吸引联合国可持续发展教育(ESD)倡议","authors":"Ashraf Alam","doi":"10.1109/icac353642.2021.9697130","DOIUrl":null,"url":null,"abstract":"Numerous studies have shown the efficacy of incorporating extended reality (XR) into higher education. In light of Covid-19 pandemic and the need to improve the virtual presence of remote students and workers, university authorities prioritize the integration of different XR alternatives into education. To choose the most appropriate virtual reality (VR) platforms and apps, instructional designers (IDs) must possess analytical, design, implementation, and evaluation skills. This article shows how unique identifiers may be used to assist in the creation of high-level resources. On the one hand, we offer recommendations for well-established design models, design approaches, and methodologies, and on the other hand, we suggest templates for research and funding leadership, as well as for evaluating XR for optimum usability in higher educational institution’s applications.","PeriodicalId":196238,"journal":{"name":"2021 International Conference on Advances in Computing, Communication, and Control (ICAC3)","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Designing XR into Higher Education using Immersive Learning Environments (ILEs) and Hybrid Education for Innovation in HEIs to attract UN’s Education for Sustainable Development (ESD) Initiative\",\"authors\":\"Ashraf Alam\",\"doi\":\"10.1109/icac353642.2021.9697130\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Numerous studies have shown the efficacy of incorporating extended reality (XR) into higher education. In light of Covid-19 pandemic and the need to improve the virtual presence of remote students and workers, university authorities prioritize the integration of different XR alternatives into education. To choose the most appropriate virtual reality (VR) platforms and apps, instructional designers (IDs) must possess analytical, design, implementation, and evaluation skills. This article shows how unique identifiers may be used to assist in the creation of high-level resources. On the one hand, we offer recommendations for well-established design models, design approaches, and methodologies, and on the other hand, we suggest templates for research and funding leadership, as well as for evaluating XR for optimum usability in higher educational institution’s applications.\",\"PeriodicalId\":196238,\"journal\":{\"name\":\"2021 International Conference on Advances in Computing, Communication, and Control (ICAC3)\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Advances in Computing, Communication, and Control (ICAC3)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/icac353642.2021.9697130\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Advances in Computing, Communication, and Control (ICAC3)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/icac353642.2021.9697130","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Designing XR into Higher Education using Immersive Learning Environments (ILEs) and Hybrid Education for Innovation in HEIs to attract UN’s Education for Sustainable Development (ESD) Initiative
Numerous studies have shown the efficacy of incorporating extended reality (XR) into higher education. In light of Covid-19 pandemic and the need to improve the virtual presence of remote students and workers, university authorities prioritize the integration of different XR alternatives into education. To choose the most appropriate virtual reality (VR) platforms and apps, instructional designers (IDs) must possess analytical, design, implementation, and evaluation skills. This article shows how unique identifiers may be used to assist in the creation of high-level resources. On the one hand, we offer recommendations for well-established design models, design approaches, and methodologies, and on the other hand, we suggest templates for research and funding leadership, as well as for evaluating XR for optimum usability in higher educational institution’s applications.