利用沉浸式学习环境(ILEs)和高等学校创新混合教育将XR融入高等教育,以吸引联合国可持续发展教育(ESD)倡议

Ashraf Alam
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引用次数: 6

摘要

许多研究已经证明了将扩展现实(XR)纳入高等教育的有效性。鉴于2019冠状病毒病大流行以及改善远程学生和工作人员虚拟存在的需要,大学当局优先考虑将不同的XR替代方案纳入教育。为了选择最合适的虚拟现实(VR)平台和应用程序,教学设计师(id)必须具备分析、设计、实施和评估技能。本文展示了如何使用唯一标识符来帮助创建高级资源。一方面,我们为完善的设计模型、设计方法和方法论提供建议,另一方面,我们为研究和资助领导提供模板,并为评估XR在高等教育机构应用中的最佳可用性提供模板。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Designing XR into Higher Education using Immersive Learning Environments (ILEs) and Hybrid Education for Innovation in HEIs to attract UN’s Education for Sustainable Development (ESD) Initiative
Numerous studies have shown the efficacy of incorporating extended reality (XR) into higher education. In light of Covid-19 pandemic and the need to improve the virtual presence of remote students and workers, university authorities prioritize the integration of different XR alternatives into education. To choose the most appropriate virtual reality (VR) platforms and apps, instructional designers (IDs) must possess analytical, design, implementation, and evaluation skills. This article shows how unique identifiers may be used to assist in the creation of high-level resources. On the one hand, we offer recommendations for well-established design models, design approaches, and methodologies, and on the other hand, we suggest templates for research and funding leadership, as well as for evaluating XR for optimum usability in higher educational institution’s applications.
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