{"title":"使用广义比例阻尼的交互模态声音合成","authors":"Auston Sterling, M. Lin","doi":"10.1145/2856400.2856419","DOIUrl":null,"url":null,"abstract":"We present a modal sound synthesis technique using a generalized proportional damping (GPD) model capable of capturing nonlinear frequency-dependent damping functions. We extend a prior method for automatic extraction of audio material parameters directly from recorded audio clips to determine material parameters for alternative damping models. We demonstrate the results with example-guided synthesized sounds, accompanied by a preliminary, perceptual study comparing the audio quality of the commonly used, linear Rayleigh damping model against a collection of alternative models.","PeriodicalId":207863,"journal":{"name":"Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"14","resultStr":"{\"title\":\"Interactive modal sound synthesis using generalized proportional damping\",\"authors\":\"Auston Sterling, M. Lin\",\"doi\":\"10.1145/2856400.2856419\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We present a modal sound synthesis technique using a generalized proportional damping (GPD) model capable of capturing nonlinear frequency-dependent damping functions. We extend a prior method for automatic extraction of audio material parameters directly from recorded audio clips to determine material parameters for alternative damping models. We demonstrate the results with example-guided synthesized sounds, accompanied by a preliminary, perceptual study comparing the audio quality of the commonly used, linear Rayleigh damping model against a collection of alternative models.\",\"PeriodicalId\":207863,\"journal\":{\"name\":\"Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-02-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"14\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2856400.2856419\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 20th ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2856400.2856419","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Interactive modal sound synthesis using generalized proportional damping
We present a modal sound synthesis technique using a generalized proportional damping (GPD) model capable of capturing nonlinear frequency-dependent damping functions. We extend a prior method for automatic extraction of audio material parameters directly from recorded audio clips to determine material parameters for alternative damping models. We demonstrate the results with example-guided synthesized sounds, accompanied by a preliminary, perceptual study comparing the audio quality of the commonly used, linear Rayleigh damping model against a collection of alternative models.