游戏与交通安全——基于游戏模拟环境的实验研究

P. Backlund, H. Engström, M. Johannesson, Mikael Lebram
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引用次数: 28

摘要

在本文中,我们报告了在高级游戏环境中进行的游戏和交通安全实验研究的结果。在汽车模拟器会议期间,我们收集了70名受试者关于不同交通安全变量的数据,如速度、车头距和变道行为。对数据进行分析,以调查可能的个体学习效果和受试者分组之间的差异。实验结果表明,对于所分析的所有交通安全变量,个体学习都具有明显的正向效应。因此,我们得出结论,基于游戏的模拟可以用来提高驾驶教育的学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Games and Traffic Safety - an Experimental Study in a Game-Based Simulation Environment
In this paper we report results from an experimental study of games and traffic safety performed in an advanced gaming environment. During car simulator-sessions we collected data over different traffic safety variables, such as speed, headway distance and lane change behavior, from 70 subjects. The data was analyzed in order to investigate possible individual learning effects and differences between groupings of subjects. The experiment shows clear positive individual learning effects for all traffic safety variables analyzed. Hence we conclude that game based simulations can be used to enhance learning in driving education.
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