游戏教学法与合作学习:Netsx计画个案研究

A. Feigenbaum, A. Feigenbaum
{"title":"游戏教学法与合作学习:Netsx计画个案研究","authors":"A. Feigenbaum, A. Feigenbaum","doi":"10.1109/VS-GAMES.2013.6624231","DOIUrl":null,"url":null,"abstract":"This case study paper introduces and discusses NetsX, a semester-long research project developed around gameful design principles to encourage peer- to-peer collaboration and engagement. The paper situates NetsX in recent scholarship on higher education game design, collaborative learning and the use of online tools in teaching and learning. It discusses how gameful principles were used to design a low-cost, highly iterable curriculum that incorporates freely available online resources, namely Google Docs, Wordpress, and Wikipedia. The paper concludes by discussing current limitations and future possibilities for NetsX, proposing that the project be expanded to make the visual components more gameful, and to make student contributions easier to track, navigate and search in a graphical user interface.","PeriodicalId":154846,"journal":{"name":"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)","volume":"103 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-10-10","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Gameful Pedagogy and Collaborative Learning a Case Study of the Netsx Project\",\"authors\":\"A. Feigenbaum, A. Feigenbaum\",\"doi\":\"10.1109/VS-GAMES.2013.6624231\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This case study paper introduces and discusses NetsX, a semester-long research project developed around gameful design principles to encourage peer- to-peer collaboration and engagement. The paper situates NetsX in recent scholarship on higher education game design, collaborative learning and the use of online tools in teaching and learning. It discusses how gameful principles were used to design a low-cost, highly iterable curriculum that incorporates freely available online resources, namely Google Docs, Wordpress, and Wikipedia. The paper concludes by discussing current limitations and future possibilities for NetsX, proposing that the project be expanded to make the visual components more gameful, and to make student contributions easier to track, navigate and search in a graphical user interface.\",\"PeriodicalId\":154846,\"journal\":{\"name\":\"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)\",\"volume\":\"103 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-10-10\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VS-GAMES.2013.6624231\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-GAMES)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VS-GAMES.2013.6624231","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2

摘要

这篇案例研究论文介绍并讨论了NetsX,这是一个围绕游戏设计原则开发的长达一个学期的研究项目,旨在鼓励点对点协作和参与。本文将NetsX置于高等教育游戏设计、协作学习和在线教学工具使用方面的最新研究中。它讨论了如何使用游戏原则来设计低成本,高度可迭代的课程,并结合免费的在线资源,即谷歌文档,Wordpress和维基百科。论文最后讨论了NetsX目前的限制和未来的可能性,建议扩展该项目,使视觉组件更具游戏性,并使学生的贡献更容易在图形用户界面中跟踪、导航和搜索。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Gameful Pedagogy and Collaborative Learning a Case Study of the Netsx Project
This case study paper introduces and discusses NetsX, a semester-long research project developed around gameful design principles to encourage peer- to-peer collaboration and engagement. The paper situates NetsX in recent scholarship on higher education game design, collaborative learning and the use of online tools in teaching and learning. It discusses how gameful principles were used to design a low-cost, highly iterable curriculum that incorporates freely available online resources, namely Google Docs, Wordpress, and Wikipedia. The paper concludes by discussing current limitations and future possibilities for NetsX, proposing that the project be expanded to make the visual components more gameful, and to make student contributions easier to track, navigate and search in a graphical user interface.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术官方微信