户外增强现实的前景和阴影遮挡处理

B. Lu, Tetsuya Kakuta, Rei Kawakami, Takeshi Oishi, K. Ikeuchi
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引用次数: 26

摘要

增强现实(AR)应用中的遮挡处理在将虚拟物体正确地合成到真实场景中具有挑战性,相对于现有的前景和阴影。此外,室外环境由于不可预测的光照变化,使得任务更加困难。本文提出了一种新的室外光照约束来解决室外环境下的前景遮挡问题。约束也可以集成到多个线索的概率模型中,以便更好地分割前景。此外,我们还介绍了一种有效的解决阴影遮挡问题的方法,即利用球面视觉相机进行阴影检测和重投影。我们将该系统应用于我们的数字文化遗产项目Virtual Asuka (VA)中,并验证了该系统的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Foreground and shadow occlusion handling for outdoor augmented reality
Occlusion handling in augmented reality (AR) applications is challenging in synthesizing virtual objects correctly into the real scene with respect to existing foregrounds and shadows. Furthermore, outdoor environment makes the task more difficult due to the unpredictable illumination changes. This paper proposes novel outdoor illumination constraints for resolving the foreground occlusion problem in outdoor environment. The constraints can be also integrated into a probabilistic model of multiple cues for a better segmentation of the foreground. In addition, we introduce an effective method to resolve the shadow occlusion problem by using shadow detection and recasting with a spherical vision camera. We have applied the system in our digital cultural heritage project named Virtual Asuka (VA) and verified the effectiveness of the system.
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