面向自闭症儿童的多智能体教育游戏开发平台

S. Alers, E. Barakova
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引用次数: 16

摘要

开发了一种可以通过颜色和光强显示其活动状态的自主交互块的多智能体系统。根据不同的规则,这些自主模块可以表达突发行为,这是各种教育游戏的基础。多智能体系统用于开发自闭症儿童行为训练的游戏。本文的特点是单个块的功能和电子设计,并将多智能体系统转换为一个平台,允许通过块的简单重新编程来设计多个游戏。本文描述了三种游戏概念,它们显示了易于执行和重新编程的游戏类型。讨论中简要地提到了这个平台的影响。使用该平台进行各种教育游戏的初步测试是非常积极的。然而,用户测试的结果超出了本文的范围,不在后面的文本中讨论。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Multi-agent platform for development of educational games for children with autism
Multi-agent system of autonomous interactive blocks that can display its active state through color and light intensity has been developed. Depending on the individual rules, these autonomous blocks could express emergent behaviors which are a basis for various educational games. The multi-agent system is used for developing games for behavioral training of autistic children. This paper features the functional and electronic design of the individual blocks and transformation of the multi-agent system to a platform that allows multiple games to be designed through easy reprogramming of the blocks. Three game concepts that show the type of games that can easily be implemented and reprogrammed are described. The impact of this platform is shortly mentioned in the discussion. The initial tests of using the platform for various educational games are very positive. However, the results of user tests go beyond the scope of this paper and are not discussed in the text that follows.
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