eBee:一个电子绗缝蜜蜂和游戏

Isabella Carlsson, Jeanie Choi, Gillian Smith, C. Pearce
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引用次数: 0

摘要

eBee是一个STEAM(科学、技术、工程、艺术和数学)项目,它结合了游戏设计、现代绗缝和电子纺织品,融合了桌面游戏、绗缝蜜蜂和电子制造商社区的社交体验。eBee团队正在开发一个由预制组件和设计指南组成的系统,用于制作基于绗缝的电子游戏。eBee融合了传统的绗缝工艺、桌面游戏的社会背景、“制造者”和黑客文化,创造了一种旨在弥合与电子和工艺相关的性别、种族、代际和社会差距的社会体验。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
eBee: an electronics quilting bee and game
eBee is a STEAM (science, technology, engineering, arts and math) project that combines game design, modern quilting, and e-textiles to blend the social experiences of a board game, a quilting bee, and an electronics maker community. The eBee team is developing a system consisting of a kit of pre-made components and design guidelines for producing quilting-based, electronics-enabled games. eBee merges the traditional craft of quilting, the social context of a board game, and "maker" and hacking culture to create a social experience aimed at bridging gender, ethnic, generational and social gaps associated with electronics and craft.
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