SMK land 4 DENPASAR数字学习媒体EDU在数学课上的应用效果

Jurnal PKM. Widya Mahadi, Putu Rissa, Putri Intari, Dewi, Ni Made, Winda Wijayanti, I. Dewa, Putu Juwana
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引用次数: 2

摘要

媒体是学习系统发展中不可忽视的组成部分。Hamalik(1989)认为,在课堂中使用媒体可以增加学习活动的欲望、兴趣、动机和刺激,并对学生产生心理影响。这项政府规定要求教师和学生采用大多数印尼教师和学生熟悉的WFH学习方法。这就是这种学习方法的弱点所在,其中之一就是学习的最基本方面。过程,即在本次疫情期间使用的WFH学习过程中,学生理解教师通过在线媒体提供的内容的能力。该研究于2022年1月至3月在SMK Negeri 4 Denpasar进行。本研究是一项定量、描述性及发展性的研究,目的在于探讨数位组合教学媒体应用于登巴萨SMK数学科目的效果。该开发模型分为五个阶段,即分析、设计、开发、实现和评估。总体而言,如果同意陈述的类别达到73.2%,则意味着该应用程序作为学习媒体应用程序的整体实施有效性运行正常。通过使用assembly Edu学习媒体应用程序进行学习可以提高学生的学习效果。学生们会更有热情地参与这种学习,因为他们使用的是他们已经熟悉的技术,比如Android、WhatsApp和Facebook。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
EFEKTIVITAS PENERAPAN MEDIA PEMBELAJARAN DIGITAL ASSEMBLR EDU PADA MATA PELAJARAN MATEMATIKA DI SMK NEGERI 4 DENPASAR
ABSTRACT Media is one component of the learning system that cannot be ignored in its development. According to Hamalik (1989), the use of media in the classroom can increase the desire, interest, motivation, and stimulation of learning activities, as well as have a psychological impact on students. This government regulation mandates that teachers and students adapt to the WFH learning method which is familiar to most Indonesian teachers and students. This is where the weakness of this learning method is seen, one of which is the most basic aspect of learning. process, namely the ability of students to understand the content offered by teachers through online media in the WFH learning process used during this outbreak. This research was conducted at SMK Negeri 4 Denpasar from January to March 2022. This research is a quantitative descriptive and developmental study that aims to the effectiveness of the application of digital assemblr edu learning media in mathematics subjects at SMK Negeri 4 Denpasar. This development model is divided into five stages, namely analysis, design, development, implementation, and evaluation. The results of the research Overall, if the category of agreeing statements has reached 73.2%, it means that the overall effectiveness of implementing the application has been running properly as an application of learning media. Learning through the use of the Assemblr Edu learning media application can improve student learning outcomes. Students will be more enthusiastic about participating in this learning because they are bound by the use of technology they are already familiar with, such as Android, WhatsApp, and Facebook.
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