Web和移动GUI测试游戏化的度量框架

Filippo Cacciotto, Tommaso Fulcini, Riccardo Coppola, Luca Ardito
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引用次数: 4

摘要

通过图形用户界面(GUI)进行系统测试是现代应用程序的一种有价值的验证形式,特别是在像web和移动应用程序这样的图形密集型领域。然而,这种做法经常被开发人员所忽视,主要是因为它的成本高昂,并且缺乏关于测试序列质量的即时反馈。本文提出了一种探索性GUI测试游戏化的方案。我们定义-在一个工具和领域-不可知的方式-基本概念,一套指标,计分方案和视觉反馈,使游戏化的做法;最后,我们讨论了潜在的影响,并设想了评估该方法的路线图。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Metric Framework for the Gamification of Web and Mobile GUI Testing
System testing through the Graphical User Interface (GUI) is a valuable form of Verification & Validation for modern applications, especially in graphically-intensive domains like web and mobile applications. However, the practice is often overlooked by developers mostly because of its costly nature and the absence of immediate feedback about the quality of test sequence. This paper describes a proposal for the Gamification of exploratory GUI testing. We define - in a tool and domain- agnostic way - the basic concepts, a set of metrics, a scoring scheme and visual feedbacks to enable a gamified approach to the practice; we finally discuss the potential implications and envision a roadmap for the evaluation of the approach.
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