P2PCompute:点对点计算系统

Jayant Mishra, S. Ahuja
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引用次数: 6

摘要

点对点(P2P)网络由节点组成,其中通信和数据共享直接在节点之间进行,而不是由中间节点仲裁。这种网络中的每个节点既可以充当客户机,也可以充当服务器。这种网络的计算能力可以帮助解决需要强大的超级计算机才能解决的复杂计算问题。本研究提出了P2P计算领域中一个可行的商业模式——P2P计算。它利用现有的技术,包括P2P、Java和通用描述、发现和集成(UDDI)注册中心,支持在多个服务器上对任务进行分布式处理。它非常适合Internet上的异构环境,并且可以导致更多商业P2P计算应用程序的开发。使用该模型,客户端可以将其任务划分为子任务,并请求Internet上的服务器运行这些子任务。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
P2PCompute: A Peer-to-peer computing system
Peer-to-peer (P2P) networks consist of nodes where the communication and data sharing is carried on directly between nodes, rather than being arbitrated by an intermediary node. Each node in such a network can act as both a client and a server. The computing power from such a network can help solve computationally complex problems that require powerful supercomputers. This research proposes P2PCompute - a viable commercial model in the P2P computing field. It harnesses existing technologies including P2P, Java, and the universal description, discovery, and integration (UDDI) registry to enable distributed processing of tasks on multiple servers. It is well-suited to the heterogeneous environment on the Internet and can lead to the development of more commercial P2P computing applications. Using this model, clients can divide their tasks into sub-tasks and request servers on the Internet to run these sub-tasks.
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