回到网格:基于自动编码器的3D汽车点云的最佳模拟准备网格原型

Thiago Rios, Jiawen Kong, Bas van Stein, Thomas Bäck, Patricia Wollstadt, B. Sendhoff, S. Menzel
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引用次数: 3

摘要

点云自编码器作为一种强大的数据压缩模型最近被引入。它们学习一组低维变量,这些变量适合作为形状生成和优化问题的设计参数。在工程任务中,三维点云通常来源于精细多边形网格,这是最适合物理模拟的表示,例如计算流体动力学(CFD)。然而,从基于自编码器的点云重建高质量网格是具有挑战性的,通常需要监督和手动工作,这在优化过程中是令人望而却步的。利用已有的网格原型进行目标形状匹配优化,克服了从点坐标中恢复形状信息的困难。然而,对于由高度不相似的形状组成的数据集训练的自编码器,没有一个单一的网格原型可以适合任何基于自编码器的点云,并且一组原型的选择是非常重要的。在本文中,我们提出了一种优化选择原型网格的方法,以尽可能匹配自编码器输出空间中的最大形状数量,这是通过将自编码器的潜在空间表示和最先进的自由形式变形(FFD)方法的优点联系起来实现的。此外,我们通过改变原型数量和自编码器潜在空间的维度来接近成本(网格原型数量)和覆盖形状数量之间的平衡,表明高维潜在空间编码更精细的几何变化,需要更复杂的FFD设置。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Back To Meshes: Optimal Simulation-ready Mesh Prototypes For Autoencoder-based 3D Car Point Clouds
Point cloud autoencoders were recently introduced as powerful models for data compression. They learn a lowdimensional set of variables that are suitable as design parameters for shape generation and optimization problems. In engineering tasks, 3D point clouds are often derived from fine polygon meshes, which are the most suitable representations for physics simulation, e.g., computational fluid dynamics (CFD). Yet, the reconstruction of high-quality meshes from autoencoderbased point clouds is challenging, often requiring supervised and manual work, which is prohibitive during the optimization. Target shape matching optimization using existing mesh prototypes overcomes the difficulties of recovering shape information from the point coordinates. However, for autoencoders trained on data sets comprising shapes with high degree of dissimilarity, there is not a single mesh prototype that can fit any autoencoderbased point cloud, and the selection of a set of prototypes is nontrivial. In the present paper we propose a method for optimizing a selection of prototypical meshes to match the maximum number of shapes in the autoencoder output space as possible, which is achieved by linking the advantages of the latent space representation of an autoencoder and the state-of-the-art free form deformation (FFD) method. Furthermore, we approached the balance between costs (number of mesh prototypes) and number of covered shapes by varying the number of prototypes and the dimensionality of the autoencoder latent space, showing that higher-dimensional latent spaces encode finer geometric changes, requiring more sophisticated FFD setups.
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