{"title":"APLIKASI PENGENALAN ANATOMI SISTEM PENCERNAAN PADA TUBUH MANUSIA MENGGUNAKAN TEKNOLOGI AUGMENTED REALITY","authors":"Ratna Meilinda, Dewi Sartika, Nazori Suhandi","doi":"10.36982/jseci.v1i1.3043","DOIUrl":null,"url":null,"abstract":"Natural Sciences (IPA) is a science related to human endeavors in understanding and finding out about the universe through precise observations and using procedures that can be explained by reasoning so as to get a clear conclusion. There are 5 main branches in Natural Sciences, namely Astronomy, Biology, Chemistry, Earth Sciences, and Physics. Science learning should be able to provide direct experience so as to increase the ability to understand and apply the concepts that have been learned. Anatomy is a branch of biology that deals with the structure of living things, in the anatomy of the human body, there are organs that support the formation of the body as a whole. The organs of the body such as bones, joints, skeletal muscles, brain, digestive system, and circulatory system and other organs. The digestive system is a process of mechanically and chemically breaking food into a form that is easier for the body to absorb. interactively in real time. The existence of technology in the form of Augmented Reality will facilitate the process of introducing information and displaying Anatomy Learning objects. This research aims to introduce anatomy to a digestive system in the human body using Augmented Reality technology which can facilitate students in the learning process. The software development method used to design and implement traditional musical instrument recognition applications is the Rational Unified Process method. Application testing is carried out using black-box testing and user testing. User testing was carried out by distributing questionnaires at SMP Negeri 2 Pedamaran Timur. Testing user satisfaction is calculated using a Likert scale and the results of questionnaire questions which can have a final score of 87% which is included in the strongly agree category","PeriodicalId":169929,"journal":{"name":"Jurnal Software Engineering and Computational Intelligence","volume":"35 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-06-08","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":null,"platform":"Semanticscholar","paperid":null,"PeriodicalName":"Jurnal Software Engineering and Computational Intelligence","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.36982/jseci.v1i1.3043","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0
摘要
自然科学(IPA)是一门与人类努力通过精确的观察和使用可以用推理解释的程序来理解和发现宇宙,从而得出明确结论的科学。自然科学有五个主要分支,即天文学、生物学、化学、地球科学和物理学。科学学习应该能够提供直接的经验,以提高理解和应用所学概念的能力。解剖学是生物学的一个分支,研究生物的结构,在人体解剖学中,有一些器官支撑着整个身体的形成。人体的器官,如骨骼、关节、骨骼肌、大脑、消化系统、循环系统和其他器官。消化系统是一个通过机械和化学手段将食物分解成一种更容易被身体吸收的形式的过程。实时交互。增强现实(Augmented Reality)技术的存在将为解剖学学习对象的信息介绍和展示过程提供便利。本研究旨在利用增强现实技术,将解剖学引入人体消化系统,方便学生在学习过程中。用于设计和实现传统乐器识别应用程序的软件开发方法是Rational统一过程方法。应用程序测试使用黑盒测试和用户测试进行。用户测试是通过在SMP Negeri 2 Pedamaran Timur分发问卷进行的。测试用户满意度是使用李克特量表和问卷问题的结果来计算的,最终得分为87%,其中包括在强烈同意类别中
APLIKASI PENGENALAN ANATOMI SISTEM PENCERNAAN PADA TUBUH MANUSIA MENGGUNAKAN TEKNOLOGI AUGMENTED REALITY
Natural Sciences (IPA) is a science related to human endeavors in understanding and finding out about the universe through precise observations and using procedures that can be explained by reasoning so as to get a clear conclusion. There are 5 main branches in Natural Sciences, namely Astronomy, Biology, Chemistry, Earth Sciences, and Physics. Science learning should be able to provide direct experience so as to increase the ability to understand and apply the concepts that have been learned. Anatomy is a branch of biology that deals with the structure of living things, in the anatomy of the human body, there are organs that support the formation of the body as a whole. The organs of the body such as bones, joints, skeletal muscles, brain, digestive system, and circulatory system and other organs. The digestive system is a process of mechanically and chemically breaking food into a form that is easier for the body to absorb. interactively in real time. The existence of technology in the form of Augmented Reality will facilitate the process of introducing information and displaying Anatomy Learning objects. This research aims to introduce anatomy to a digestive system in the human body using Augmented Reality technology which can facilitate students in the learning process. The software development method used to design and implement traditional musical instrument recognition applications is the Rational Unified Process method. Application testing is carried out using black-box testing and user testing. User testing was carried out by distributing questionnaires at SMP Negeri 2 Pedamaran Timur. Testing user satisfaction is calculated using a Likert scale and the results of questionnaire questions which can have a final score of 87% which is included in the strongly agree category