{"title":"一个面部情感映射引擎","authors":"L. Impett, P. Robinson, T. Baltrušaitis","doi":"10.1145/2559184.2559203","DOIUrl":null,"url":null,"abstract":"Facial expressions play a crucial role in human interaction. Interactive digital games can help teaching people to both express and recognise them. Such interactive games can benefit from the ability to alter user expressions dynamically and in real-time. In this demonstration, we present the Facial Affect Mapping Engine (FAME), a framework for mapping and manipulating facial expressions across images and video streams. Our system is fully automatic runs in real-time and does not require any specialist hardware. FAME presents new possibilities for the designers of intelligent interactive digital games.","PeriodicalId":206452,"journal":{"name":"IUI Companion '14","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2014-02-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"A facial affect mapping engine\",\"authors\":\"L. Impett, P. Robinson, T. Baltrušaitis\",\"doi\":\"10.1145/2559184.2559203\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Facial expressions play a crucial role in human interaction. Interactive digital games can help teaching people to both express and recognise them. Such interactive games can benefit from the ability to alter user expressions dynamically and in real-time. In this demonstration, we present the Facial Affect Mapping Engine (FAME), a framework for mapping and manipulating facial expressions across images and video streams. Our system is fully automatic runs in real-time and does not require any specialist hardware. FAME presents new possibilities for the designers of intelligent interactive digital games.\",\"PeriodicalId\":206452,\"journal\":{\"name\":\"IUI Companion '14\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-02-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"IUI Companion '14\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2559184.2559203\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"IUI Companion '14","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2559184.2559203","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Facial expressions play a crucial role in human interaction. Interactive digital games can help teaching people to both express and recognise them. Such interactive games can benefit from the ability to alter user expressions dynamically and in real-time. In this demonstration, we present the Facial Affect Mapping Engine (FAME), a framework for mapping and manipulating facial expressions across images and video streams. Our system is fully automatic runs in real-time and does not require any specialist hardware. FAME presents new possibilities for the designers of intelligent interactive digital games.