游戏值得蜡烛吗?-评价OpenCL的目标检测算法优化

F. D. Smedt, Lars Struyf, Sander Beckers, Joost Vennekens, G. D. Samblanx, T. Goedemé
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引用次数: 6

摘要

在本文中,我们介绍了使用OpenCL实现一个对象检测器的经验。通过这种实现,我们满足了对快速和鲁棒的目标检测的需求,这在多个领域(监控,交通,图像检索等)的许多应用中是必要的。该算法适合以并行方式实现。我们通过在GPU上实现它来利用这个机会。对于这个实现,我们选择使用OpenCL编程语言,因为这允许对更高性能和不同类型的硬件进行可伸缩性,并且对实现进行最小的更改。我们将讨论并行化是如何完成的,并讨论我们遇到的挑战。我们还将讨论我们获得的实验计时结果,并评估OpenCL的易用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Is the Game worth the Candle? - Evaluation of OpenCL for Object Detection Algorithm Optimization
In this paper we present out experiences with the implementation of an object detector using OpenCL. With this implementation we fullfil the need for fast and robust object detection, necessary in many applications in multiple domains (surveillance, traffic, image retrieval, ...). The algorithm lends itself to be implemented in a parallel way. We exploit this opportunity by implementing it on a GPU. For this implementation, we have choosen to use the OpenCL programming language, since this allows for scalability to more performant and different types of hardware, with minimal changes to the implementation. We will discuss how the parallelization is done, and discuss the challenges we met. We will also discuss the experimental timing results we achieved and evaluate the ease-of-use of OpenCL.
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