Theodore Petsatodis, Aristodemos Pnevmatikakis, F. Talantzis, U. Díaz-Orueta
{"title":"增强认知护理的互动界面","authors":"Theodore Petsatodis, Aristodemos Pnevmatikakis, F. Talantzis, U. Díaz-Orueta","doi":"10.1109/ICDSP.2009.5201158","DOIUrl":null,"url":null,"abstract":"Cognitive care for the elderly can be provided by training their cognitive skills in order to reduce age-related decline of cognitive capabilities. This is typically achieved with cognitive games that can benefit from computer interfaces. In this paper we present the design and use of a multi-touch surface that serves as a front-end for games designed to specifically support the decline in declarative and prospective memory. The selected games are a result of both user studies that identified a set of requirements for the design of the surface and previous research on this issue. The system can be potentially embedded on the surface of a table. It comprises of a modified Thin Film Transistor panel along with an acrylic surface. A video camera is used to capture the Frustrated Total Internal Reflection of fingers when these are subjected to infrared illuminators. Multi-touch functionality is achieved by a Kalman-based multiple target tracking algorithm that runs upon the feed of the camera and detects any number of fingers and their movement. Results indicate that users perceive the experience as a positive and functional process.","PeriodicalId":409669,"journal":{"name":"2009 16th International Conference on Digital Signal Processing","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2009-07-05","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"4","resultStr":"{\"title\":\"Interactive surfaces for enhanced cognitive care\",\"authors\":\"Theodore Petsatodis, Aristodemos Pnevmatikakis, F. Talantzis, U. Díaz-Orueta\",\"doi\":\"10.1109/ICDSP.2009.5201158\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Cognitive care for the elderly can be provided by training their cognitive skills in order to reduce age-related decline of cognitive capabilities. This is typically achieved with cognitive games that can benefit from computer interfaces. In this paper we present the design and use of a multi-touch surface that serves as a front-end for games designed to specifically support the decline in declarative and prospective memory. The selected games are a result of both user studies that identified a set of requirements for the design of the surface and previous research on this issue. The system can be potentially embedded on the surface of a table. It comprises of a modified Thin Film Transistor panel along with an acrylic surface. A video camera is used to capture the Frustrated Total Internal Reflection of fingers when these are subjected to infrared illuminators. Multi-touch functionality is achieved by a Kalman-based multiple target tracking algorithm that runs upon the feed of the camera and detects any number of fingers and their movement. Results indicate that users perceive the experience as a positive and functional process.\",\"PeriodicalId\":409669,\"journal\":{\"name\":\"2009 16th International Conference on Digital Signal Processing\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2009-07-05\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"4\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2009 16th International Conference on Digital Signal Processing\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICDSP.2009.5201158\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2009 16th International Conference on Digital Signal Processing","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICDSP.2009.5201158","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Cognitive care for the elderly can be provided by training their cognitive skills in order to reduce age-related decline of cognitive capabilities. This is typically achieved with cognitive games that can benefit from computer interfaces. In this paper we present the design and use of a multi-touch surface that serves as a front-end for games designed to specifically support the decline in declarative and prospective memory. The selected games are a result of both user studies that identified a set of requirements for the design of the surface and previous research on this issue. The system can be potentially embedded on the surface of a table. It comprises of a modified Thin Film Transistor panel along with an acrylic surface. A video camera is used to capture the Frustrated Total Internal Reflection of fingers when these are subjected to infrared illuminators. Multi-touch functionality is achieved by a Kalman-based multiple target tracking algorithm that runs upon the feed of the camera and detects any number of fingers and their movement. Results indicate that users perceive the experience as a positive and functional process.