水下气泡与耦合

A. Stomakhin, J. Wretborn, Kevin Blom, Gilles Daviet
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引用次数: 5

摘要

我们提出了一种模拟水下气泡的方法。我们的方法是稀疏的,因为它只模拟感兴趣区域周围的薄带水,使我们能够在湍流场景中实现高分辨率。我们使用由两部分组成的混合气泡表示。英雄对应物在欧拉网格上使用不可压缩的两相Navier-Stokes解,空气相也通过FLIP/APIC粒子表示,以促进体积守恒和精确的界面跟踪。漫射对应体捕获了欧拉网格没有“看到”的子网格气泡运动。我们将它们表示为颗粒,并开发了一种将它们与散装流体耦合的新方案。该耦合方案不限于子网格气泡,还可以应用于其他薄/多孔物体,如沙子、头发和布。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Underwater bubbles and coupling
We present an approach to simulating underwater bubbles. Our method is sparse in that it only simulates a thin band of water around the region of interest allowing us to achieve high resolutions in turbulent scenarios. We use a hybrid bubble representation consisting of two parts. The hero counterpart utilizes an incompressible two-phase Navier-Stokes solve on an Eulerian grid with air phase also represented via FLIP/APIC particles to facilitate volume conservation and accurate interface tracking. The diffuse counterpart captures sub-grid bubble motion not “seen” by the Eulerian grid. We represent those as particles and develop a novel scheme for coupling them with the bulk fluid. The coupling scheme is not limited to sub-grid bubbles and may be applied to other thin/porous objects such as sand, hair, and cloth.
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