{"title":"使用可变形表面的3D场景表示","authors":"A. Hilton, J. Gonçalves","doi":"10.1109/PBMCV.1995.514664","DOIUrl":null,"url":null,"abstract":"This paper presents a method based on a deformable surface (DS)\nfor constructing representations of real 3D scenes from multiple range\nimages. The DS model uses physically based surface and edge constraints\nto reconstruct a representation from noisy 3D data. The representation\nconstructed identifies consistent surface regions and discontinuities\nwhich fit the 3D data to within known tolerances. Fusion of multiple\nrange images enables a complete 3D scene reconstruction. A multi-scale\nrepresentation is obtained which gives an order of magnitude data\nreduction. Representations can be used for feature matching or CAD model\nbuilding","PeriodicalId":343932,"journal":{"name":"Proceedings of the Workshop on Physics-Based Modeling in Computer Vision","volume":"52 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1995-06-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"3D scene representation using a deformable surface\",\"authors\":\"A. Hilton, J. Gonçalves\",\"doi\":\"10.1109/PBMCV.1995.514664\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a method based on a deformable surface (DS)\\nfor constructing representations of real 3D scenes from multiple range\\nimages. The DS model uses physically based surface and edge constraints\\nto reconstruct a representation from noisy 3D data. The representation\\nconstructed identifies consistent surface regions and discontinuities\\nwhich fit the 3D data to within known tolerances. Fusion of multiple\\nrange images enables a complete 3D scene reconstruction. A multi-scale\\nrepresentation is obtained which gives an order of magnitude data\\nreduction. Representations can be used for feature matching or CAD model\\nbuilding\",\"PeriodicalId\":343932,\"journal\":{\"name\":\"Proceedings of the Workshop on Physics-Based Modeling in Computer Vision\",\"volume\":\"52 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1995-06-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the Workshop on Physics-Based Modeling in Computer Vision\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/PBMCV.1995.514664\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the Workshop on Physics-Based Modeling in Computer Vision","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/PBMCV.1995.514664","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
3D scene representation using a deformable surface
This paper presents a method based on a deformable surface (DS)
for constructing representations of real 3D scenes from multiple range
images. The DS model uses physically based surface and edge constraints
to reconstruct a representation from noisy 3D data. The representation
constructed identifies consistent surface regions and discontinuities
which fit the 3D data to within known tolerances. Fusion of multiple
range images enables a complete 3D scene reconstruction. A multi-scale
representation is obtained which gives an order of magnitude data
reduction. Representations can be used for feature matching or CAD model
building