基于延迟序列计算和社会网络分析的MMORPG教育类游戏学习者行为模式检测与自动学习反馈场景生成

H. Hou
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引用次数: 3

摘要

在Web 2.0时代,教育类数字游戏趋向于设计促进社交互动和知识建构的学习场景。此外,教育性MMORPG游戏通过即时分析学习者作为游戏玩家的行为模式,并根据教学策略即时生成相应的游戏场景,从而有可能实现更高的社会知识建构,增强社交互动性。本文提出了一种结合滞后序列计算和社会网络分析的多人互动教育游戏自动行为检测/分析机制框架。教师和研究人员可以根据分析的行为模式设置各种反馈规则和场景,促进学习者的互动和学习。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Applying Lag Sequential Calculation and Social Network Analysis to Detect Learners' Behavioral Patterns and Generate Automatic Learning Feedback-Scenarios for Educational MMORPG Games
In the era of Web 2.0, educational digital games are trending to design learning scenarios which promote social interaction and knowledge constructions. Moreover, educational MMORPG games are possibly to achieve higher social knowledge construction by making instant analysis of behavioral patterns of learners as game players and corresponding game scenarios are generated instantly according to instructional strategies to enhance social interaction. A framework of automatic behavioral detection/analysis mechanism for multi-player interactive educational game combing Lag Sequential calculation and Social Network Analysis is proposed in this study. Teachers and researchers are able to set various feedback rules and scenarios according to the analyzed behavior patterns for facilitating the interaction and learning of learners.
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