泊松噪声下一种新的全局边缘提取方法:博弈论

Wenyan Wei, Xiangchu Feng
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引用次数: 0

摘要

边缘提取是图像处理中的核心问题,是计算机视觉任务的必要步骤。本文提出了一种基于稀疏表示的泊松噪声下图像边缘提取的全局P-GSG方法。在此基础上,提出了P-GSG与全变差去噪相结合的博弈模型,得到了较好的结果。作为两个参与者,P-GSG模型可以应用迭代隐净图像鲁棒地得到泊松噪声下的梯度,另一方面,TV去噪可以得到保持边缘的隐净图像,克服了过度平滑的缺点。通过两个任务之间的合作与竞争,我们可以得到这个博弈模型的满意解——纳什均衡。给出了P-GSG和TV去噪算法。基于以上算法,可以明显看出交替迭代法易于求解该博弈模型。数值实验证明了这两种模型的有效性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A novel global method for edge extraction under Poisson noise: game theory
Edge extraction is a central problem in image processing and it is a necessary step for computer vision tasks. In this paper, a novel global method P-GSG for edge extraction of image under Poisson noise is given, which is based on sparse representation. Furthermore, a game model which combines P-GSG with total variation denoising is proposed to get better results. As two players, P-GSG model can apply with iteration latent clean image to robustly get the gradient under the Poisson noise, on the other hand, TV denoising can get an edge-preserving latent clean image, which overcomes the shortcoming of over-smoothing. By cooperation and competition between two tasks, we can attain a satisfactory solution for this game model-Nash equilibrium. The algorithms of P-GSG and TV denoising are given. Based on above algorithms, it is obvious that alternate iteration method is easily used to solve this game model. The effectiveness of these two models is shown by numerical experiments.
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