面向移动直播的志愿者困境框架

Khadija Bouraqia, Essaid Sabir, H. E. Biaze, M. Sadik
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引用次数: 0

摘要

流媒体服务的持续增长,使其成为当前4G网络的杀手级应用,因为它需要更多的移动网络资源。蜂窝网络接收大量的请求,大多数时候都是针对相同的内容,低效地消耗频谱、能量和金钱成本。为了优化频谱利用率和降低诱导成本,我们提出了一个允许理解用户行为的非合作博弈框架。我们观察到一个类似志愿者困境的情况,当一个移动用户可以通过D2D链接将请求的视频流式传输给他的邻居。之后,我们提供了纯纳什均衡和混合纳什均衡(NE)的完整描述。此外,为了确保收敛到NE点,我们使用了线性无奖励和Gibbs Boltzmann学习算法。最后,我们展示了如何通过广泛的数值模拟来利用我们的方案。我们的框架捕捉了用户的自私行为,并提供了一个关于设置和参数的解决方案,允许在频谱利用率、能源效率和总体成本方面达到高性能。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Volunteer Dilemma Framework for Mobile Live Streaming
Streaming service is continuously growing, which makes it the killer application of current 4G networks, as it demands more resources from mobile networks. The cellular network receives a large number of requests, most times for the same content, consuming the spectrum, energy, in addition to monetary costs inefficiently. In order to optimize spectrum utilization and reduce the induced costs, we propose a noncooperative game framework allowing to understand the user's behaviors. We observed a volunteer Dilemma-like situation when a mobile user could stream the requested video to its neighbors over a D2D link. Afterward, we provide a full description of both pure and mixed Nash equilibria (NE). Furthermore, to ensure convergence to NE points, we use linear reward-inaction and Gibbs Boltzmann learning algorithms. Finally, we show how our scheme could be exploited through extensive numerical simulation. Our framework capture the user's selfish behavior and provides a solution regarding setting and parameters allowing to reach high performance in terms of spectrum utilization, energy efficiency, and overall cost.
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