基于生理信号分析的漫画阅读情绪唤醒估计

Mizuki Matsubara, Olivier Augereau, Charles Lima Sanches, K. Kise
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引用次数: 24

摘要

阅读时的情绪评估可以带来新的服务,比如推荐漫画。大多数现有的情绪估计系统都使用笨重的设备。此外,很少有应用程序开发分析阅读时的情绪。我们研究的目的是开发一种评估阅读时情绪的方法。作为阅读的对象,我们选择漫画,它往往比其他类型的文件更能激发情感。由于我们希望我们的系统易于使用,我们选择了嵌入腕带和眼动仪的传感器。情绪可以用两个维度来描述,即情绪效价和情绪唤起。作为第一步,我们建议对情绪唤醒进行估计。我们分析受试者的皮肤电活动、血容量脉搏、心率、皮肤温度和瞳孔直径,以估计读者在阅读时是感到高唤醒还是低唤醒。我们的实验表明,对一些参与者来说,觉醒可以被准确地估计出来。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Emotional arousal estimation while reading comics based on physiological signal analysis
Estimating emotions while reading enables new services such as comic recommendation. Most of existing emotion estimation systems employ bulky devices. Furthermore, few applications have been developed for analyzing the emotions while reading. The purpose of our research is to develop a method for estimating emotions while reading. As the target of reading, we select comics, which stimulate emotions often more than other types of documents. As we want our system to be easily usable, we selected sensors embedded in a wristband and an eye tracker. Emotions can be described by two dimensions called emotional valence and arousal. As a first step, we propose in this paper to estimate the emotional arousal. We analyze the electrodermal activity, blood volume pulse, heart rate, skin temperature and pupil diameter of a subject to estimate if the reader feels a high or low arousal while reading. Our experiment shows that for some participants, the arousal can be estimated accurately.
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