{"title":"使用电子游戏设计与平台项目的编程课程","authors":"Christopher Hideg, D. Debnath","doi":"10.1109/EIT.2018.8500103","DOIUrl":null,"url":null,"abstract":"Video game principles are used in virtual reality scenarios and military training applications. Video games are an alternate approach that colleges should consider for programming courses. This paper will offer a flexible course design and features several code examples and platform applications to assist in the course design.","PeriodicalId":188414,"journal":{"name":"2018 IEEE International Conference on Electro/Information Technology (EIT)","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2018-05-03","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Programming Course Using Video Game Design with Platform Projects\",\"authors\":\"Christopher Hideg, D. Debnath\",\"doi\":\"10.1109/EIT.2018.8500103\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Video game principles are used in virtual reality scenarios and military training applications. Video games are an alternate approach that colleges should consider for programming courses. This paper will offer a flexible course design and features several code examples and platform applications to assist in the course design.\",\"PeriodicalId\":188414,\"journal\":{\"name\":\"2018 IEEE International Conference on Electro/Information Technology (EIT)\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2018-05-03\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2018 IEEE International Conference on Electro/Information Technology (EIT)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/EIT.2018.8500103\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2018 IEEE International Conference on Electro/Information Technology (EIT)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/EIT.2018.8500103","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Programming Course Using Video Game Design with Platform Projects
Video game principles are used in virtual reality scenarios and military training applications. Video games are an alternate approach that colleges should consider for programming courses. This paper will offer a flexible course design and features several code examples and platform applications to assist in the course design.