虚拟现实任务作战支持工具深度数据采集方法评估

Alexandra Forsey-Smerek, C. Paige, F. Ward, D. D. Haddad, Lindsay M. Sanneman, Jessica Todd, J. Heldmann, D. Lim, Dava Newman
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引用次数: 0

摘要

美国宇航局计划在未来两年内重返月球,并在本世纪30年代末进行长期载人火星任务。这些未来的勘探目标需要范式的转变。任务操作的复杂性正在增加,随着重型运载火箭发射能力的发展以及月球轨道和月球表面任务资金的增加,月球任务的节奏将会增加。人类在月球以及最终在火星上的持续存在,需要新的支持技术和能力来支持就地资源利用(ISRU)。ISRU技术的发展需要先进行科学和勘探任务,以确定现有资源的特征。这些任务将使用机器人和人类探险者在月球表面进行穿越,并收集数据以实现科学目标。支持一项任务所需的时间和金钱资源使得最大限度地提高每项任务的科学回报至关重要。鉴于在一次任务中经常发现的广泛的科学目标,地球上的科学团队中广泛的不同专业知识将证明对战略决策是无价的。在这些任务中,科学回报最大化的关键是地球上的科学团队在穿越之间和期间快速做出科学决策的能力。人机交互需要引导任务规划优先级,以实现快速决策过程。将机器视为协作工具可以改善跨团队沟通,改进决策过程,减少任务负荷,并在时间和空间规划方面具有灵活性。多用户自然可视化技术可用于分析、讨论和解释近实时数据,具有显著提高科学支持室态势感知的潜力,最大限度地提高机器人和人类探索任务的科学回报。虚拟现实任务模拟系统(vMSS)是由麻省理工学院宇宙环境资源勘探和科学(Resource)团队设计的虚拟现实平台,它将为团队提供行星探索任务的协作界面。作为开发vMSS的早期步骤,我们研究了各种方法来获取开发高分辨率月球表面三维地图所需的深度数据,这些数据将作为平台的基础。在本文中,我们讨论了高分辨率深度数据对科学回报的重要性,以及目前使用轨道数据和运动结构(S$ fM)摄影测量等方法的行星表面测绘工具的局限性。我们对使用立体相机、短程飞行时间、激光雷达和360°3D VR图像实现深度映射的四种不同方法进行了比较分析。为了进行分析,我们使用波士顿动力公司的Spot机器人进行了现场实验,利用其在地质相关地形中机动的能力。最后,我们提出了未来将基于深度图像的科学分析工具集成到vMSS中的计划,目标是在整个科学和资源勘探任务中处理预期的实时科学数据激增。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Assessment of Depth Data Acquisition Methods for Virtual Reality Mission Operations Support Tools
NASA intends to be back on the Moon within the next two years, and to have long-duration, manned missions to Mars in the late 2030s. These future exploration goals demand a paradigm shift. Mission operational complexity is increasing and - with the development of heavy lift launch capabilities and increased funding of lunar orbital and surface missions - cadence of lunar missions will increase. A sustained human presence on the Moon, and eventually Mars, demands new enabling technologies and capabilities to support in situ resource utilization (ISRU). The development of ISRU technologies requires precursory scientific and prospecting missions to identify and characterize available resources. These missions will employ robotic and human explorers to perform traverses over the lunar surface and collect data to fulfill scientific objectives. The time and monetary resources required to support a mission make maximizing the scientific return of each mission critical. Given the wide range of scientific objectives often found within a mission, the vast scope of diverse expertise within the Earth-located science team will prove invaluable to strategic decision making. Essential to maximizing scientific return on these missions is the ability of the Earth-located science team to be central to rapid science decision making, between and during traverses. Human-computer interaction needs to lead mission planning priorities to enable rapid decision processes. Treating machines as collaboration tools allows for improved cross-team communication, improved decision-making processes, reduced task loads, and flexibility in temporal and spatial planning. Multi-user naturalistic visualization techniques can be used to analyze, discuss, and interpret near-real-time data with the potential to dramatically improve science support room situation awareness, maximizing scientific return on robotic and human exploration missions. The virtual reality Mission Simulation System (vMSS), is a virtual reality platform designed at MIT by the Resource Exploration and Science of our Cosmic Environment (RESOURCE) team, which will provide teams with a collaboration interface for planetary exploration missions. As an early step in development of vMSS, we examine various methods to acquire depth data necessary for development of a high-resolution three-dimensional map of the lunar surface, which will serve as a basis of the platform. In this paper we argue the importance of high-resolution depth data for scientific return, and the limitations of current planetary surface mapping tools using methods such as orbital data and Structure-from-Motion ($S$ fM) Photogrammetry. We present a comparative analysis of four different methods to achieve depth-mapping using stereo cameras, short-range time-of-flight, LiDAR, and 360° 3D VR imagery. For this analysis, we performed a field experiment with the Boston Dynamics Spot robot, taking advantage of its ability to maneuver in geologically relevant terrain. Finally, we present planned future integration of science analysis tools based on depth imagery into vMSS, with the goal of handling the expected proliferation of real-time science data throughout science and resource prospecting missions.
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