空间计算工件设计工程中伦理集中的框架

Caseysimone Ballestas, Senthil K. Chandrasegaran, Euiyoung Kim
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引用次数: 0

摘要

创建空间计算(SComp)工件(包括虚拟现实、增强现实、混合现实和环境智能工件)是一个需要新的设计方法的快速新兴领域。在本文中,我们研究伦理是否以及如何在程序上集成到SComp工件的创建中。在介绍了术语(包括空间计算的重新定义)之后,分享了与空间计算从业者的访谈结果。访谈表明了专业人员对SComp工件的过度脆弱性的认识,以及对减轻SComp工件的负面影响的过程和测试的需要(以及缺乏这种需要)。领域专家访谈的结果被整合到一个拟议的框架中:伦理空间计算设计工程框架。我们的框架旨在通过强调对伦理工件创建的核心考虑,支持研究人员和实践者设计空间计算独特的新方法。该框架整合了深度访谈研究的结果,并以设计过程、方法和人机交互(HCI)研究中的现有模型为基础,强调了研究与实践之间的重要障碍和机会。它映射了由(1)Enablers, (2) synthesizer和(3)SComp Artifacts组成的三个阶段的旅程。我们相信,我们的工作揭示了必要的考虑,以创建道德空间计算工件。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
A Framework for Centralizing Ethics in the Design Engineering of Spatial Computing Artifacts
Creating Spatial Computing (SComp) artifacts (including Virtual Reality, Augmented Reality, Mixed Reality, and Ambient Intelligent artifacts) is a rapidly-emerging domain in need of new design methodologies. In this paper, we examine whether and how ethics are procedurally integrated into the creations of SComp artifacts. After an introduction to terminology — including a reframed definition of Spatial Computing — findings of interviews with Spatial Computing practitioners are shared. The interviews indicated an awareness among professionals about the inordinate vulnerability of SComp artifacts, and about the need for — and the lack thereof — processes and tests to mitigate negative effects of SComp artifacts. Results from the domain expert interviews are integrated into a proposed framework: The Framework for Ethical Spatial Computing Design Engineering. Our framework serves to support researchers and practitioners in devising new methodologies unique to Spatial Computing by highlighting considerations central to the creation of ethical artifacts. The framework integrates the findings from the in-depth interview study and builds on existing models in Design Process, Methods, and Human-Computer Interaction (HCI) Research that highlight important barriers and opportunities between research and practice. It maps the three-phases journey consisted of (1) Enablers, (2) Synthesizers, and (3) SComp Artifacts. We trust that our work sheds light on considerations necessary to the creation of ethical Spatial Computing artifacts.
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