探索虚拟触摸系统在创客空间的教育适用性

Pao-Ta Yu, Hung-Ting Lo, Yu-Cheng Fang, An-Fang Li, Ying-Han Liao, Cheng-Yu Tsai
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引用次数: 0

摘要

手势交互比传统的键盘和鼠标输入更直观。它已逐渐成为扩展现实的主要技术。然而,对于大多数用户来说,手势控制并不像其他交互设备那样熟悉,目前大多数日常应用的用户界面都没有针对手势控制进行设计。因此,我们提出了一种名为vTouch的空中手势控制系统,实现了一个经过深度学习训练的触摸设备,其中卷积神经网络用于图像特征提取,注意机制用于时间序列数据特征提取,全连接层用于分类。此外,在内核模式下,有一个定制的驱动程序,将vTouch系统作为一个虚拟的多点触摸设备。同时提出了一个实验设计来评估训练的有效性和系统的可用性。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Exploring Educational Applicability of Virtual Touch System on Maker Space
Interaction with gestures is more intuitive than traditional input with a keyboard and a mouse. It has gradually become the major technology for extended reality. However, for most users, gesture control is not familiar as other interactive devices, and most user interfaces of daily-use applications are currently not designed for gesture control. Thus, we propose a mid-air hand gesture control system, named vTouch to realize a touch device trained by deep learning with a convolutional neural network for image feature extraction, attention mechanisms for extracting time-series data features, and fully connected layer for classification. Besides, there is a customized driver in kernel mode which treats the vTouch system as a virtual multi-touch device. An experimental design is also proposed to evaluate the effectiveness of the training and the usability of the system.
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