{"title":"马来西亚教育游戏的可玩性启发式评估方法","authors":"H. M. Omar, A. Jaafar","doi":"10.1109/ITSIM.2008.4632053","DOIUrl":null,"url":null,"abstract":"Heuristics evaluation is one of the common techniques being used for usability evaluation. The potential of HE has been explored in games design and development and later playability heuristics evaluation (PHE) is generated. PHE has been used in evaluating games. Issues in games usability covers forms of game usability, game interface, game mechanics, game narrative and game play. This general heuristics has the potential to be further explored in specific domain of games that is educational games. Combination of general heuristics of games (tailored based on specific domain) and education heuristics seems to be an excellent focus in order to evaluate the usability issues in educational games especially educational games produced in Malaysia.","PeriodicalId":314159,"journal":{"name":"2008 International Symposium on Information Technology","volume":"3 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-09-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Playability Heuristics Evaluation (PHE) approach for Malaysian educational games\",\"authors\":\"H. M. Omar, A. Jaafar\",\"doi\":\"10.1109/ITSIM.2008.4632053\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Heuristics evaluation is one of the common techniques being used for usability evaluation. The potential of HE has been explored in games design and development and later playability heuristics evaluation (PHE) is generated. PHE has been used in evaluating games. Issues in games usability covers forms of game usability, game interface, game mechanics, game narrative and game play. This general heuristics has the potential to be further explored in specific domain of games that is educational games. Combination of general heuristics of games (tailored based on specific domain) and education heuristics seems to be an excellent focus in order to evaluate the usability issues in educational games especially educational games produced in Malaysia.\",\"PeriodicalId\":314159,\"journal\":{\"name\":\"2008 International Symposium on Information Technology\",\"volume\":\"3 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-09-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 International Symposium on Information Technology\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ITSIM.2008.4632053\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 International Symposium on Information Technology","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ITSIM.2008.4632053","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Playability Heuristics Evaluation (PHE) approach for Malaysian educational games
Heuristics evaluation is one of the common techniques being used for usability evaluation. The potential of HE has been explored in games design and development and later playability heuristics evaluation (PHE) is generated. PHE has been used in evaluating games. Issues in games usability covers forms of game usability, game interface, game mechanics, game narrative and game play. This general heuristics has the potential to be further explored in specific domain of games that is educational games. Combination of general heuristics of games (tailored based on specific domain) and education heuristics seems to be an excellent focus in order to evaluate the usability issues in educational games especially educational games produced in Malaysia.