从电子商务的角度解读增强现实(AR)在营销中的应用

Farzad Sabetzadeh, Yusong Wang
{"title":"从电子商务的角度解读增强现实(AR)在营销中的应用","authors":"Farzad Sabetzadeh, Yusong Wang","doi":"10.4018/978-1-7998-8790-4.ch010","DOIUrl":null,"url":null,"abstract":"Augmented reality (AR) technology has been widely used in various business applications in the past five years. Since the beginning of 2020, with the COVID-19 pandemic and its impact on various industries, AR has become one of the technologies that have significantly reduced physical interactions between buyers and sellers. This chapter reflects its finding in fours areas: 1) eCommerce mobile AR apps can allow customers to better interact with products virtually. 2) AR facilitates customer shopping journey in three stages of purchasing, namely before-purchase, purchase, and after-purchase stages. 3) Design and develop mobile AR apps with two features of virtuality and interactivity to the extent that enables customers to favor AR apps to the offline shopping experience in a sustainable trend. 4) Online retailers can utilize their AR apps to predict target customers' preferences, hence giving them effective promotions to motivate them to buy their preferred products online.","PeriodicalId":225442,"journal":{"name":"Advances in Medical Technologies and Clinical Practice","volume":"121 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Demystifying Augmented Reality (AR) in Marketing From the E-Commerce Perspective\",\"authors\":\"Farzad Sabetzadeh, Yusong Wang\",\"doi\":\"10.4018/978-1-7998-8790-4.ch010\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Augmented reality (AR) technology has been widely used in various business applications in the past five years. Since the beginning of 2020, with the COVID-19 pandemic and its impact on various industries, AR has become one of the technologies that have significantly reduced physical interactions between buyers and sellers. This chapter reflects its finding in fours areas: 1) eCommerce mobile AR apps can allow customers to better interact with products virtually. 2) AR facilitates customer shopping journey in three stages of purchasing, namely before-purchase, purchase, and after-purchase stages. 3) Design and develop mobile AR apps with two features of virtuality and interactivity to the extent that enables customers to favor AR apps to the offline shopping experience in a sustainable trend. 4) Online retailers can utilize their AR apps to predict target customers' preferences, hence giving them effective promotions to motivate them to buy their preferred products online.\",\"PeriodicalId\":225442,\"journal\":{\"name\":\"Advances in Medical Technologies and Clinical Practice\",\"volume\":\"121 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Advances in Medical Technologies and Clinical Practice\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4018/978-1-7998-8790-4.ch010\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Advances in Medical Technologies and Clinical Practice","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4018/978-1-7998-8790-4.ch010","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 0

摘要

增强现实(AR)技术在过去五年中被广泛应用于各种商业应用中。自2020年初以来,随着COVID-19大流行及其对各行业的影响,AR已成为大大减少买卖双方物理互动的技术之一。本章反映了它在四个方面的发现:1)电子商务移动AR应用程序可以让客户更好地与虚拟产品互动。2) AR在购买前、购买中、购买后三个阶段为顾客的购物旅程提供便利。3)设计和开发具有虚拟性和交互性两大特点的移动AR应用程序,使客户对AR应用程序对线下购物体验的偏好具有可持续的趋势。4)在线零售商可以利用他们的AR应用程序来预测目标客户的偏好,从而给他们有效的促销,激励他们在线购买他们喜欢的产品。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Demystifying Augmented Reality (AR) in Marketing From the E-Commerce Perspective
Augmented reality (AR) technology has been widely used in various business applications in the past five years. Since the beginning of 2020, with the COVID-19 pandemic and its impact on various industries, AR has become one of the technologies that have significantly reduced physical interactions between buyers and sellers. This chapter reflects its finding in fours areas: 1) eCommerce mobile AR apps can allow customers to better interact with products virtually. 2) AR facilitates customer shopping journey in three stages of purchasing, namely before-purchase, purchase, and after-purchase stages. 3) Design and develop mobile AR apps with two features of virtuality and interactivity to the extent that enables customers to favor AR apps to the offline shopping experience in a sustainable trend. 4) Online retailers can utilize their AR apps to predict target customers' preferences, hence giving them effective promotions to motivate them to buy their preferred products online.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
确定
请完成安全验证×
copy
已复制链接
快去分享给好友吧!
我知道了
右上角分享
点击右上角分享
0
联系我们:info@booksci.cn Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。 Copyright © 2023 布克学术 All rights reserved.
京ICP备2023020795号-1
ghs 京公网安备 11010802042870号
Book学术文献互助
Book学术文献互助群
群 号:604180095
Book学术官方微信