基于混合图像渲染的自动3D汽车模型对齐

Rodrigo Ortiz Cayon, Abdelaziz Djelouah, Francisco Massa, Mathieu Aubry, G. Drettakis
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引用次数: 9

摘要

基于图像的渲染(IBR)可以在城市场景中实现高质量的自由视点导航,但在重建效果较差的物体(如汽车等反射表面)上存在人工影响。为了缓解这一问题,我们提出了一种自动识别库存3D模型,在3D场景中对齐它们并执行变形以更好地捕获图像轮廓的方法。我们首先采用基于学习的方法来检测和识别图像中的对象类别/姿势。然后,我们提出了一种利用所有可用信息的方法,即部分和不准确的3D重建,多视图校准,图像轮廓和3D模型,以实现适合后续变形的精确目标对齐。这些步骤提供了在3D和多视图数据集中所有图像的轮廓中良好对齐的模型,允许我们在混合IBR算法中使用生成的模型。我们的研究结果表明,自由视点IBR的图像质量有了显著改善,尤其是在远离捕获视点的情况下。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Automatic 3D Car Model Alignment for Mixed Image-Based Rendering
Image-Based Rendering (IBR) allows good-quality free-viewpoint navigation in urban scenes, but suffers from artifacts on poorly reconstructed objects, e.g., reflective surfaces such as cars. To alleviate this problem, we propose a method that automatically identifies stock 3D models, aligns them in the 3D scene and performs morphing to better capture image contours. We do this by first adapting learning-based methods to detect and identify an object class/pose in images. We then propose a method which exploits all available information, namely partial and inaccurate 3D reconstruction, multi-view calibration, image contours and the 3D model to achieve accurate object alignment suitable for subsequent morphing. These steps provide models which are well-aligned in 3D and to contours in all the images of the multi-view dataset, allowing us to use the resulting model in our mixed IBR algorithm. Our results show significant improvement in image quality for free-viewpoint IBR, especially when moving far from the captured viewpoints.
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