使用基于主题的课程和Sphero SPRK+机器人吸引中学和大专学生学习和探索编程

Steven M. Hadfield, Justin T. Raynor, Matthew D. Sievers
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引用次数: 3

摘要

最近,商业市场上出现了耐用、低成本、高性能的机器人,这为教授计算机编程和解决问题的原则提供了机会,这些原则通常出现在CS 0.5课程和实施大学理事会CS原则课程框架的课程中。本文记录了一个基于Sphero SPRK+机器人的17课课程,Sphero Edu开发环境,以及基于2015年电影《火星救援》的激励主题。除了课程本身,讨论还包括一份经验报告,其中包含了与大学理事会CS原则课程框架一致的新生级计算机入门课程的两个小部分的课程试运行。初步结果表明,基于这种方法的高度参与和有效的教学方法具有巨大潜力。研究结果还揭示了基于当前和近期技术实施类似方法的一些实际挑战。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
Engaging Secondary and Post-Secondary Students to Learn and Explore Programming Using a Theme-Based Curriculum and the Sphero SPRK+ Robot
The recent emergence of durable, low cost, and highly capable robots on the commercial market provides opportunity for engaging and highly motivational new curricula to teach computer programming and problem solving principles such as those typically found in a CS 0.5 course and those implementing the College Board's CS Principles curriculum framework. This paper documents a seventeen lesson curriculum based on the Sphero SPRK+ robot, the Sphero Edu development environment, and a motivating theme based upon the 2015 movie, The Martian. Along with the curriculum itself, discussion includes an experience report with a pilot run of the curriculum with two small sections of a freshman-level introduction to computing course aligned with the College Board's CS Principles curriculum framework. Initial results indicate great potential for highly engaging and effective pedagogy based on this approach. The results also reveal some practical challenges with implementing similar approaches based upon current and near-term technologies.
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